Difference between revisions of "Staff of fire"

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(version bump. not worth mentioning ice mail (it's a property of all fire damage))
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==History==
 
==History==
 +
{{CBA|0.32|the maximum fire damage in melee will be increased to <code>1.575×(Evocations/2 + Fire Magic)</code> and be reduced by AC.}}
 
*Prior to [[0.19]], enhancer staves would penalize casting spells of the opposite school.
 
*Prior to [[0.19]], enhancer staves would penalize casting spells of the opposite school.
 
*Prior to [[0.8]], the chance of a staff of fire auto-identifying when wielded depended on the Fire Magic skill of the wielder.
 
*Prior to [[0.8]], the chance of a staff of fire auto-identifying when wielded depended on the Fire Magic skill of the wielder.

Latest revision as of 20:28, 4 May 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Type Magical staves
Name staff of fire
Icon Staff of fire.png
A staff that increases the power of fire spells cast by its wielder, and protects them from the effects of fire. If the wielder is skilled in Evocations and Fire Magic, they can burn those struck by it, dealing fire damage which bypasses armour.

A staff of fire is a magical staff. It gives a spell enhancer to Fire Magic, and gives the wielder a rank of fire resistance.

The staff can also be used in combat, functioning as a +0 staff that deals additional fire damage:

Fire Damage: A random amount ranging from 0 to 1.25×(Evocations/2 + Fire Magic)
Chance to Activate on a Hit: (Evocations + Fire Magic/2)×6.66% per hit

In addition, the Staves and Fighting skills will increase the damage done by the staff itself.

History

  • In 0.32, the maximum fire damage in melee will be increased to 1.575×(Evocations/2 + Fire Magic) and be reduced by AC.
  • Prior to 0.19, enhancer staves would penalize casting spells of the opposite school.
  • Prior to 0.8, the chance of a staff of fire auto-identifying when wielded depended on the Fire Magic skill of the wielder.