Difference between revisions of "Submerges"

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{{obsolete}}
 
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Non-adjacent monsters with the '''Submerges''' flag were able to hide or remain hidden in their current tile, ''even if in clear [[LOS]] of the player''. A monster so hiding was indistinguishable from the terrain it occupied. While submerged, the monster could move and remain completely hidden. However, any submerged monster adjacent to the player became immediately revealed. Typically, this was seen when [[:Category:Submerges|certain]] water-based creatures hide in [[water]] or lava-based creatures hide in [[lava]]. However, the [[trapdoor spider]] could hide on an ordinary dungeon tile (think of it as burrowing underneath the floor).
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Monsters with the '''Sumberges''' flag are hidden from the player, until they become adjacent to you for the first time. While hidden, submerged monsters are undetectable, even if in clear [[LOS]] of the player.
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This is usually seen when monsters dip below [[water]] or [[lava]], where they can only remain submerged while they are inside water/lava. [[Trapdoor spider]]s can hide in ordinary dungeon tiles, however (think of it as burrowing underneath the floor).
  
 
==History==
 
==History==

Revision as of 10:14, 17 August 2023

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

Monsters with the Sumberges flag are hidden from the player, until they become adjacent to you for the first time. While hidden, submerged monsters are undetectable, even if in clear LOS of the player.

This is usually seen when monsters dip below water or lava, where they can only remain submerged while they are inside water/lava. Trapdoor spiders can hide in ordinary dungeon tiles, however (think of it as burrowing underneath the floor).

History

  • The submerging mechanic was removed in 0.22.
  • Prior to 0.18, monsters with this flag could resubmerge if the player managed to escape their notice.

See Also

List of monsters that can submerge or hide