Summon Blazeheart Golem

From CrawlWiki
Revision as of 11:20, 12 January 2024 by Hordes (talk | contribs) (Created page with "{{version031}} <!--{{spell info}}--> '''Summon Blazeheart Golem''' is a level 4 Summonings/Fire spell which summons an explosive golem. ==Useful Info== Summons a sing...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

Summon Blazeheart Golem is a level 4 Summonings/Fire spell which summons an explosive golem.

Useful Info

Summons a single blazeheart golem. It must be adjacent to the caster for most of the its functions. If the blazeheart golem is not adjacent for more than 1 turn, it becomes dormant: it will no longer move, attack, or create a fiery core on death.

Whenever the blazeheart golem attacks, it loses 1/3 of its max HP, rounded up.

When a non-dormant blazeheart golem is killed, it will create a fiery core. After exactly 1 player action (no matter how fast or slow), the fiery core will explode. Similar to Inner Flame, this explosion hits 3x3 area, deals <3d(5 + HD) damage (min. 3d11), and creates flame clouds on the blast. The explosion is not considered your attack, so it won't anger good gods if it hits an ally.

Higher spellpower increases the HD, which increases golem HP and explosion damage. The golem's HD equals 6 + pow/12.

Strategy

  • In order for the golem to be anything more than a meatshield, you must be adjacent to it.
  • While the explosion is the most flashy part of this spell, the golem actually deals decent melee damage.

History