Sword of Power

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Revision as of 22:16, 27 April 2022 by Ge0ff (talk | contribs) (the minimum activation chance is 0%, which happens when hp < 10 (e.g. if hp = 9, x_chance_in_y((int)9/10, 27) will be x_chance_in_y(0, 27), which is always false))
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Version 0.28: This article may not be up to date for the latest stable release of Crawl.
A mighty sword which rewards the powerful with power and the meek with weakness. Particularly hale users will find that power directed into their foes in the form of devastating, though inaccurate, energy bolts.

Sword of power.png the +5 sword of Power

+5 great sword
Vorpal brand
Has an 10 * HP / 27 %[1] chance to fire an inaccurate 1d40[2] bolt when striking in melee.

Desirability

The sword of Power[3] is a decent weapon for most high level Long Blades users, if they don't mind losing the shield slot. Meek characters, as the flavor suggests, should probably stick to some other sword; a +9 branded triple sword deals similar damage independent of your HP. Conversely, this sword reaches its full potential with robust species (like Ogre) or those constantly go under the effects of berserk.

History

  • Prior to 0.26, the Sword of Power was a +0, unbranded greatsword. Every 10 HP you had increased its enchantment, up to a max of +27.
  • In older versions, the Sword of Power's enchantment would vary from -4, -4 to +20, +20, making it anywhere from distinctly bad to being still worse than a well-branded triple sword.

References