Victory

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Revision as of 13:05, 6 April 2023 by Ge0ff (talk | contribs) (Mechanics)
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Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
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An ancient artefact of Okawaru, these woolen robes were lost when a former champion failed a duel. Its enchantments increase in power when the wearer emerges victorious from threatening combat, but resorting to the use of scrolls or potions for assistance causes them to fade away again.

Victory.png the toga "Victory"

+0 robe

Clarity
Grants +1 AC, Slay, and Int after killing a dangerous monster. Using scrolls or potions with hostile enemies in LOS resets the bonuses.

Mechanics

When the wearer kills a threatening monster, the toga has a chance to gain +1 AC, +1 Slay, and +1 Int, up to +7. Killing a tough monster has a 25% chance to improve the bonuses, and killing a nasty monster always increases the enchantments.

When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0.

Desirability

This artefact is more likely to spawn in the early game, where it is more likely to be useful.

History

  • The toga "Victory" will be added in 0.30.

References