Weak

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Revision as of 14:01, 30 October 2013 by MoogleDan (talk | contribs) (Added apis-killing)
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Version 0.13: This article may not be up to date for the latest stable release of Crawl.


Weak is a status effect which reduces the target's melee damage output until sufficient time has passed: in essence an anti-might. It reduces monster melee damage by 33% (exactly cancelling out monster might), and player melee damage by 25%. At present, the only sources of weakness are the attacks of orange demons and Elyvilon's wrath upon killing an apis.

You can immediately end weak through Elyvilon's Purification ability.

History

Weak was added in 0.13