| A portal leading to a bazaar, where itinerant merchants gather to sell their wares. They never stay in one place for very long.
While some merchants set up shop in the dungeon, others travel in caravans from place to place. The bazaars of these intinerant traders feature a number of different shops and often have better stock than the sedentary ones, sometimes even at a bargain.
| Aside from the vendors who've set up their stores at various places in the dungeon, there are others trying to make a living by traveling from place to place. Bazaars feature a number of different shops and often have better stock than the sedentary ones, sometimes even at a bargain. Once you hear the clinking of coins, be sure to hurry up and find the impromptu marketplace before the caravan moves on!|
Also be warned that their nomadic lifestyle has taught these sellers to appropriate any items an adventurer might leave behind, and then leave quickly, probably to sell them elsewhere.
Bazaars are small vaults filled with various shops. They can be entered through temporary portals generated in the Dungeon. If you hear a tolling bell upon entering a new level, there will be a portal to a Bazaar somewhere on this level - hurry, because the portal does not last long.
There are very rare silent Bazaars without any countdown. Their portal will last until you enter it. Monsters do not spawn in bazaars. There are a few dangerous bazaars, but those places are extremely rare. Once you leave a Bazaar, you can't go back.
|Early Game||Ossuary • Sewers|
|Mid Game||Bailey • Gauntlet • Ice cave • Volcano|
|Late Game||Desolation of Salt • Wizard Laboratory • Ziggurat (Mega-Zig)|
|(Mostly) Non-lethal||Bazaar • Treasure trove|