Starburst
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Starburst | |
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Level | 6 |
School1 | Conjuration |
School2 | Fire |
Source(s) | Book of Fire Book of Spectacle |
Casting noise | 6 |
Spell noise | 6 |
Power Cap | 200 |
Range | 5 |
Flags | Area |
Releases penetrating bolts of fire from the caster in every direction. |
Spell Details | |
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Damage Formula | 6d(3+Power/9) fire |
Max Damage | 6d25 |
Max Power | 200 |
Range | 7 |
Targeting | Bolt |
To-hit | 10+Power/25 |
Special | N/A |
Starburst is a Level 6 Conjurations/Fire Magic spell that launches penetrating bolts of fire in all 8 directions. It is powerful enough to set trees on fire.
Contents
Strategy
Starburst is a strong AOE spell. It's valuable when surrounded, since it targets every space around you (and hits much further). Compared to Fireball, Starburst deals more damage at most reasonable power levels, but has a chance to miss.
If a monster isn't on a direct line of fire, try backing up. Since monsters try to take the shortest path to you, when you back up, they'll eventually line up with Starburst's attack pattern. See Gallery for a demonstration.
Tips & Tricks
- Be careful around crystal walls when using Starburst. As the bolts always travel in straight lines in all 8 directions, it's easy to accidentally bounce multiple bolts back at yourself.
Gallery
History
- Starburst replaced the player version of the Bolt of Fire spell in 0.25, replacing the ability to target specific foes in favor of an 8-directional blast.