Difference between revisions of "Seismic cannon"
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==Useful Info== | ==Useful Info== | ||
− | '''Seismic cannons''' are [[stationary]] constructs that can fire projectiles at enemies. Each shot charges them up | + | '''Seismic cannons''' are [[stationary]] constructs that can fire projectiles at enemies. Each shot charges them up and restores hp, until the cannons are fully charged. Then the player can cast [[Seismic Cannonade]] again to unleash a powerful explosion, destroying the cannons in the process. |
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+ | The power of cannon shots rises with spellpower, up to 3d11 at max power. | ||
{{monster spells}} | {{monster spells}} |
Revision as of 09:34, 19 April 2024
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
- This page is a stub. You could probably expand this page should you wish to do so.
seismic cannon I | |
---|---|
HP | 29-59 |
HD | 8 |
XP | 170 |
Speed | 5 (stationary) |
AC | 15 |
EV | 0 |
Will | Immune
|
Resistances | rF++ rC++ rElec rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Brainless |
Uses | Uses nothing |
Holiness | Non-living |
Size | Large |
Type | seismic cannon, seismic cannon |
Flags | Speaks See invisible No regenerate Stationary |
A bulky seige weapon, magically hewn from rock and metal, forever drilling into the ground beneath itself to replenish ammunition. Every shot it fires draws a portion of the minerals used to fabricate it into its own frame, strengthening it if damaged.
When fully assembled, it can turn its stockpiled ammunition to an even more destructive purpose, unleashing a devastating seismic shockwave that destroys the cannon in the process. |
Contents
Useful Info
Seismic cannons are stationary constructs that can fire projectiles at enemies. Each shot charges them up and restores hp, until the cannons are fully charged. Then the player can cast Seismic Cannonade again to unleash a powerful explosion, destroying the cannons in the process.
The power of cannon shots rises with spellpower, up to 3d11 at max power.
Spells
Spell set I | ||
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Slot1 | Stone Bullet (3d7) | Magical flag |
Tips & Tricks
History
- In 0.32, seismic cannons will be added to the game as a part of the Seismic Cannonade spell.
Categories:
- Trunk articles
- Stubs
- Fire resistance
- Fire resistance 2
- Cold resistance
- Cold resistance 2
- Electricity resistance
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Brainless intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Large monsters
- Speaking monster
- See invisible
- No regenerate
- Stationary
- Monsters
- Spellcaster
- Crystal Ball Articles