Difference between revisions of "Seismic cannon"

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==Useful Info==
 
==Useful Info==
 
'''Seismic cannons''' are [[stationary]] constructs that can fire projectiles at enemies. Each shot charges them up and restores hp, until the cannons are fully charged. Then the player can cast [[Seismic Cannonade]] again to unleash a powerful explosion, destroying the cannons in the process.
 
'''Seismic cannons''' are [[stationary]] constructs that can fire projectiles at enemies. Each shot charges them up and restores hp, until the cannons are fully charged. Then the player can cast [[Seismic Cannonade]] again to unleash a powerful explosion, destroying the cannons in the process.
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The power of cannon shots rises with spellpower, up to 3d11 at max power.
  
 
{{monster spells}}
 
{{monster spells}}

Revision as of 09:34, 19 April 2024

Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
This page is a stub. You could probably expand this page should you wish to do so.
seismic cannon ISeismic cannon.png
HP 29-59
HD 8
XP 170
Speed 5 (stationary)
AC 15
EV 0
Will Immune



Resistances rF++
rC++
rElec
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities None
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Non-living
Size Large
Type seismic cannon, seismic cannon
Flags Speaks
See invisible
No regenerate
Stationary
A bulky seige weapon, magically hewn from rock and metal, forever drilling into the ground beneath itself to replenish ammunition. Every shot it fires draws a portion of the minerals used to fabricate it into its own frame, strengthening it if damaged.

When fully assembled, it can turn its stockpiled ammunition to an even more destructive purpose, unleashing a devastating seismic shockwave that destroys the cannon in the process.

Useful Info

Seismic cannons are stationary constructs that can fire projectiles at enemies. Each shot charges them up and restores hp, until the cannons are fully charged. Then the player can cast Seismic Cannonade again to unleash a powerful explosion, destroying the cannons in the process.

The power of cannon shots rises with spellpower, up to 3d11 at max power.

Spells

Spell set I
Slot1 Stone Bullet (3d7) Magical flag

Tips & Tricks

History