Difference between revisions of "Charm"
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+ | '''Charm''' is a [[status effect]] which can only affect monsters, temporarily causing them to ally with you. These monsters will behave as any other summoned or permanent ally would, following you and attacking enemies that you engage, and you can give them commands with '''[[t]]'''. However, the effect eventually ends, resulting in the victim once again becoming hostile. | ||
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+ | You can charm monsters in the following ways: | ||
+ | *[[Enslavement]] | ||
+ | *[[Wand of enslavement]] | ||
+ | *High-power [[Crusade card]] | ||
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+ | Attempting to charm yourself with a wand of enslavement will leave you briefly [[confused]]. | ||
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+ | [[Category:Status effects]] |
Revision as of 00:27, 26 April 2013
Version 0.11: This article may not be up to date for the latest stable release of Crawl.
Charm is a status effect which can only affect monsters, temporarily causing them to ally with you. These monsters will behave as any other summoned or permanent ally would, following you and attacking enemies that you engage, and you can give them commands with t. However, the effect eventually ends, resulting in the victim once again becoming hostile.
You can charm monsters in the following ways:
- Enslavement
- Wand of enslavement
- High-power Crusade card
Attempting to charm yourself with a wand of enslavement will leave you briefly confused.