Difference between revisions of "Frost giant"
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Revision as of 13:33, 3 May 2013
| frost giant C | |
|---|---|
| HP | 79-124 |
| HD | 16 |
| XP | 2380 |
| Speed | 10 |
| AC | 9 |
| EV | 3 |
| Will | 85 |
| Attack1 | 35 (hit: plain)
|
| Resistances | rC++, rDrown |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Normal |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Giant |
| Type | giant, frost giant |
| Flags | Actual spells Fighter Speaks Spellcaster Warm-blooded See invisible |
| A huge blue humanoid with hoarfrost hair. |
Useful Info
Frost giants are enormous frozen humanoids who wield two-handed freezing weapons and freeze everything in their path with icy bolts. They have cold resistance and feel at home in cold-themed branches such as the ice cave, as well as the deepest portions of the Dungeon.
Spells
| Spell set | |
|---|---|
| Slot1 | Bolt of Cold (3d25) |
| Slot2 | Bolt of Cold (3d25) |
| Slot3 | none |
| Slot4 | none |
| Slot5 | none |
| Slot6 | none |
Tips & Tricks
- Cold resistance and conservation are advised, but be aware that their physical melee damage is still very significant.