Difference between revisions of "Arbitrary Unit of Mass"
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The '''Arbitrary Unit of Mass''' (AUM for short) is the standard unit of weight in Crawl. It has no real-world equivalent, and item weights are generally assigned according to game balance rather than realism. Each point of [[Strength]] increases your carrying capacity by 30 aum. | The '''Arbitrary Unit of Mass''' (AUM for short) is the standard unit of weight in Crawl. It has no real-world equivalent, and item weights are generally assigned according to game balance rather than realism. Each point of [[Strength]] increases your carrying capacity by 30 aum. | ||
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+ | ==History== | ||
+ | In [[0.13]], each point of strength will only increase your carrying capacity by 25, but you'll have a base carrying capacity of 100 plus a bonus that varies by species. | ||
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+ | Prior to [[0.6]], each point of strength only gave you 10 aum of carrying capacity. | ||
[[Category:Game mechanics]] [[Category:World]] | [[Category:Game mechanics]] [[Category:World]] |
Revision as of 16:15, 22 August 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
The Arbitrary Unit of Mass (AUM for short) is the standard unit of weight in Crawl. It has no real-world equivalent, and item weights are generally assigned according to game balance rather than realism. Each point of Strength increases your carrying capacity by 30 aum.
History
In 0.13, each point of strength will only increase your carrying capacity by 25, but you'll have a base carrying capacity of 100 plus a bonus that varies by species.
Prior to 0.6, each point of strength only gave you 10 aum of carrying capacity.