Difference between revisions of "Conservation"

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The '''conservation''' [[intrinsic]] reduces the chance of [[item destruction]] from most sources by 90%. There are three sources of conservation:
 
The '''conservation''' [[intrinsic]] reduces the chance of [[item destruction]] from most sources by 90%. There are three sources of conservation:
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*Followers of [[Jiyva]] gain an alternative version of conservation that has a success rate based on [[piety]].
 
*Followers of [[Jiyva]] gain an alternative version of conservation that has a success rate based on [[piety]].
 
*[[Demonspawn]] can gain [[demonspawn mutation]]s that protect their scrolls ''or'' their potions 90% of the time.
 
*[[Demonspawn]] can gain [[demonspawn mutation]]s that protect their scrolls ''or'' their potions 90% of the time.
*Wielding the [[great mace]] [[Firestarter]] provides protection against scroll destruction similar to that of a lava orc.
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*Wielding the [[great mace]] [[Firestarter]] provides similar protection against scroll destruction.
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==History==
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Conservation was removed in [[0.15]], along with item destruction.
  
 
[[category:Stats]]
 
[[category:Stats]]

Latest revision as of 17:40, 28 August 2014

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

The conservation intrinsic reduces the chance of item destruction from most sources by 90%. There are three sources of conservation:

There are also three sources of item protection that are similar to conservation, but function separately. They all stack with conservation.

History

Conservation was removed in 0.15, along with item destruction.