Difference between revisions of "Evasion (brand)"

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(Added a note about running away; more EV is good for that, right?)
 
(removed in 0.19)
 
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{{flavour|It affects your evasion (+5 to EV)}}
 
{{flavour|It affects your evasion (+5 to EV)}}
  
'''Evasion''' is a [[brand]] that [[ranged weapon]]s may have which grants the player +5 [[EV]]. Although this may help you survive battles with other ranged monsters and can prove useful should you need to flee, it is generally preferable to have a brand that helps you deal extra damage in combat.
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'''Evasion''' is a [[brand]] that [[ranged weapons]] may have which grants the player +5 [[EV]]. Although this may help you survive battles with other ranged monsters and can prove useful should you need to flee, it is generally preferable to have a brand that helps you deal extra damage in combat.
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==History==
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The evasion brand was removed in [[0.19]]
  
 
{{brands}}
 
{{brands}}
 
[[Category:Brands]]
 
[[Category:Brands]]

Latest revision as of 19:10, 10 February 2017

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
It affects your evasion (+5 to EV)

Evasion is a brand that ranged weapons may have which grants the player +5 EV. Although this may help you survive battles with other ranged monsters and can prove useful should you need to flee, it is generally preferable to have a brand that helps you deal extra damage in combat.

History

The evasion brand was removed in 0.19

Brands
Melee weapons AntimagicChaosDistortionDrainingElectrocutionFlamingFreezingHeavyHoly wrathPainProtectionReachingSpectralSpeedVampiricVenom
DisruptionDragon slayingReapingSilver
Launchers AntimagicDrainingElectrocutionFlamingFreezingHeavyPenetrationSpeed
Throwing weapons AtropaCurareDaturaDispersalPoisonedSilver