Difference between revisions of "Mass Abjuration"
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− | {{ | + | {{obsolete}} |
{{Spell | {{Spell | ||
|name=Mass Abjuration | |name=Mass Abjuration | ||
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==Monster Version== | ==Monster Version== | ||
− | Strictly speaking, there is no distinct monster-version of the Mass Abjuration spell. Instead, all high-level monster-version Summonings spells have an ''inherent'' | + | Strictly speaking, there is no distinct monster-version of the Mass Abjuration spell. Instead, all high-level monster-version Summonings spells have an ''inherent'' 33% chance of a Mass Abjuration effect that ''replaces'' the effect of the previously intended spell. (This replacement only occurs if there are valid summons, hostile to the monster, in its [[LOS]].) The high-level Summonings spells which have this inherent Mass Abjuration are: |
*[[Summon Demon]] | *[[Summon Demon]] | ||
*[[Summon Greater Demon]] | *[[Summon Greater Demon]] | ||
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==History== | ==History== | ||
− | Player Mass Abjuration | + | Player Mass Abjuration was removed in [[0.14]], with [[Aura of Abjuration]] taking its place. |
+ | |||
+ | Prior to [[0.14]], monsters had a 50% chance of casting Mass Abjuration instead of summoning. | ||
Prior to [[0.10]], only the level 3 Abjuration spell existed, and it had the effect of the current Mass Abjuration spell. | Prior to [[0.10]], only the level 3 Abjuration spell existed, and it had the effect of the current Mass Abjuration spell. | ||
− | [[Category: | + | [[Category:Obsolete spells]] |
Latest revision as of 12:44, 13 August 2017
Mass Abjuration | |
---|---|
Level | 6 |
School1 | Summoning |
Source(s) | |
Casting noise | 5 |
Spell noise | 0 |
This spell attempts to send all hostile summoned creatures in sight to the place whence they came, or at least shorten their stay in the caster's locality. |
Mass Abjuration is a level 6 Summoning spell which attempts to dispel all hostile summoned creatures in your line of sight. Affected monsters have their remaining duration in this world drastically reduced; if this reduces the duration to zero or less, the monster is unsummoned entirely. Casting it at higher spell power reduces enemy duration to a greater extent. Be aware that summoned enemies visible through transparent walls are unaffected by this spell.
A weaker version of this spell, Abjuration, is a level 3 Summonings spell that affects a single targeted creature.
Monster Version
Strictly speaking, there is no distinct monster-version of the Mass Abjuration spell. Instead, all high-level monster-version Summonings spells have an inherent 33% chance of a Mass Abjuration effect that replaces the effect of the previously intended spell. (This replacement only occurs if there are valid summons, hostile to the monster, in its LOS.) The high-level Summonings spells which have this inherent Mass Abjuration are:
- Summon Demon
- Summon Greater Demon
- Summon Drakes
- Summon Water Elemental
- Summon Iron Elemental
- Shadow Creatures
- Summon Ugly Thing
- Summon Scorpions
- Summon Mushrooms
- Summon Caniforms
- Summon Eyeballs
- Summon Dragon
- Summon Hydra
- Fire Summon
History
Player Mass Abjuration was removed in 0.14, with Aura of Abjuration taking its place.
Prior to 0.14, monsters had a 50% chance of casting Mass Abjuration instead of summoning.
Prior to 0.10, only the level 3 Abjuration spell existed, and it had the effect of the current Mass Abjuration spell.