Difference between revisions of "Sting"
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Revision as of 17:09, 31 May 2018
Version 0.21: This article may not be up to date for the latest stable release of Crawl.
Sting | |
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Level | 1 |
School1 | Conjuration |
School2 | Poison |
Source(s) | |
Casting noise | 1 |
Spell noise | 1 |
This spell throws a magical dart of poison. |
Spell Details | |
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Damage Formula | 1d(3+Power/5) poison |
Max Damage | 1d8 |
Max Power | 25 |
Range | 7 |
Targeting | Beam |
To-hit | 8+Power/5 |
Special |
Sting is a level 1 Conjurations/Poison Magic spell which fires a toxic dart, dealing a small amount of poison damage and possibly poisoning the target. Enemies with poison resistance (such as demons and the undead) take no damage.
Venom Mages start with this spell memorized.
Strategy
Sting is good for softening up targets from a distance or just outright killing poison-vulnerable ones (like the game's many arthropods), however, if you have access to Sting, you also probably have access to Poisonous Vapours, which does much more reliable damage and can't miss. Therefore, outside of Venom Mages at XL 1, this spell is completely surpassed by Poisonous Vapours.