Difference between revisions of "Monster"

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'''Monster''' refers to all the inhabitants of the [[Dungeon]] and it's [[branch]]es. Usually they are trying to kill the player character.
 
'''Monster''' refers to all the inhabitants of the [[Dungeon]] and it's [[branch]]es. Usually they are trying to kill the player character.
  
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**Placed by special [[vault]]s.
 
**Placed by special [[vault]]s.
 
*When on the level:
 
*When on the level:
**Normal [[monster generation]] when player is on the level.
 
**[[Out-of-depth]] spawns, especially if staying on single level for a long time.
 
 
**[[Summon]]ed by various sources.
 
**[[Summon]]ed by various sources.
 
**Raised or created using [[necromancy]].
 
**Raised or created using [[necromancy]].
 
**Monster [[gift]]s by various [[god]]s.
 
**Monster [[gift]]s by various [[god]]s.
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==History==
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*Prior to [[0.21]], monsters could [[monster generation|spawn over time]] in all [[branch]]es, except for the [[Temple]]. [[Out-of-depth]] monsters were generated if the player stayed on the level for a long time.
  
 
==External Links==
 
==External Links==
 
*[http://crawl.develz.org/wordpress/bots Knowledge Bots] for looking up exact monster stats.
 
*[http://crawl.develz.org/wordpress/bots Knowledge Bots] for looking up exact monster stats.

Revision as of 20:26, 6 February 2020

Version 0.24: This article may not be up to date for the latest stable release of Crawl.

Monster refers to all the inhabitants of the Dungeon and it's branches. Usually they are trying to kill the player character.

Types

There is a huge number of kinds of monster. To get information about a specific one, you can find its page using the search feature.

There are various ways to browse different monsters:

Generation

There are few ways monsters end up in the game. The main sources are:

  • Creation of the level:
    • Randomly placed, based on branch, depth.
    • Placed by special vaults.
  • When on the level:

History

External Links