Difference between revisions of "Flame Wave"
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'''Flame Wave''' is a Level 4 [[Conjuration]]/[[Fire Magic]] spell. It deals fire damage to adjacent creatures, then when channeled by hitting '.' (like [[Searing Ray]]), hits everything in an increasing radius. [[Vehumet]] will allow this spell to be channeled an additional time, hitting everything within 4 tiles from the caster. | '''Flame Wave''' is a Level 4 [[Conjuration]]/[[Fire Magic]] spell. It deals fire damage to adjacent creatures, then when channeled by hitting '.' (like [[Searing Ray]]), hits everything in an increasing radius. [[Vehumet]] will allow this spell to be channeled an additional time, hitting everything within 4 tiles from the caster. | ||
+ | |||
+ | Changing position by any method (whether by moving, [[blink]]ing, teleporting, or being moved by monster attacks like [[trample]] or [[Primal Wave]]) will interrupt Flame Wave. | ||
[[Fire Elementalist|Fire Elementalists]] start with this spell in their library. | [[Fire Elementalist|Fire Elementalists]] start with this spell in their library. | ||
==Strategy== | ==Strategy== | ||
− | *Don't get too greedy. While this spell is both damage heavy and MP efficent when dealing with adjacent enemies, keep in mind that they'll be striking you every time. | + | *Don't get too greedy. While this spell is both damage-heavy and MP-efficent when dealing with adjacent enemies, keep in mind that they'll be striking you every time. |
+ | **An [[amulet of the acrobat]] will improve your [[EV]] while you channel the spell, which can help with survivability. | ||
==History== | ==History== | ||
− | [[0.28]] Spell added. | + | *[[0.28]] Spell added. |
Revision as of 08:09, 14 February 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Flame Wave | |
---|---|
Level | 4 |
School1 | Conjuration |
School2 | Fire |
Source(s) | Book of Flames Book of Scorching |
Casting noise | 0 |
Spell noise | 12 |
Power Cap | 100 |
Range | 3 |
Flags | Area |
Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. |
Flame Wave is a Level 4 Conjuration/Fire Magic spell. It deals fire damage to adjacent creatures, then when channeled by hitting '.' (like Searing Ray), hits everything in an increasing radius. Vehumet will allow this spell to be channeled an additional time, hitting everything within 4 tiles from the caster.
Changing position by any method (whether by moving, blinking, teleporting, or being moved by monster attacks like trample or Primal Wave) will interrupt Flame Wave.
Fire Elementalists start with this spell in their library.
Strategy
- Don't get too greedy. While this spell is both damage-heavy and MP-efficent when dealing with adjacent enemies, keep in mind that they'll be striking you every time.
- An amulet of the acrobat will improve your EV while you channel the spell, which can help with survivability.
History
- 0.28 Spell added.