Difference between revisions of "Corona"
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− | *Prior to [[0.28]], Corona was a player castable level 1 Hexes spell. [[Enchanter]]s and [[Arcane Marksmen]] | + | *Prior to [[0.28]], Corona was a player castable level 1 Hexes spell. [[Enchanter]]s and [[Arcane Marksmen]] started with Corona memorized. |
*Prior to [[0.13]], a target affected by Corona could cancel this effect by going [[invisible]]. | *Prior to [[0.13]], a target affected by Corona could cancel this effect by going [[invisible]]. | ||
*In [[0.10]] Corona received a power boost (+50% to spellpower). | *In [[0.10]] Corona received a power boost (+50% to spellpower). |
Revision as of 00:44, 5 May 2023
Version 0.29: This article may not be up to date for the latest stable release of Crawl.
Corona is a status effect and monster-only Hexes spell which causes the target to glow with an aura of light.
Effect
For the duration of the spell, the target gains the Corona status. They will be easier to hit (attackers gain a to-hit bonus of 1d8 + 1
). The light also prevents you from becoming invisible, outlining your silhouette with light. The spell must have line of fire to the target to cast, and it must overcome the target's willpower to take hold.
The following enemies cast Corona:
- e Dowan
- c Faun
- g Gnoll shaman
A couple of player effects may cause the Corona status, like Ru's Aura of Power and a piece from Xom's chessboard.
History
Corona | |
---|---|
Level | 1 |
School1 | Hexes |
Source(s) | |
Casting noise | 1 |
Spell noise | 0 |
- Prior to 0.28, Corona was a player castable level 1 Hexes spell. Enchanters and Arcane Marksmen started with Corona memorized.
- Prior to 0.13, a target affected by Corona could cancel this effect by going invisible.
- In 0.10 Corona received a power boost (+50% to spellpower).