Difference between revisions of "Frenzy"

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'''Frenzy''' is a [[status effect]]. During frenzy, monsters turn "neutral", causing them to attack anything in sight - friend or foe. This also applies the [[haste]] and [[might]] status effect. Frenzy is not berserk; frenzied monsters can cast spells, and won't be slowed after it ends.
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'''Frenzy''' is a [[status effect]]. During frenzy, monsters turn "neutral", causing them to attack anything in sight - friend or foe. This also applies the [[haste]] and [[might]] status effect. Afterwards, they are [[slow]]ed for a brief time. Unlike [[berserk]], frenzied monsters can cast spells.
  
 
When a source of frenzy is used against the player, the [[berserk]] effect is applied instead.
 
When a source of frenzy is used against the player, the [[berserk]] effect is applied instead.

Revision as of 02:03, 7 July 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Frenzy is a status effect. During frenzy, monsters turn "neutral", causing them to attack anything in sight - friend or foe. This also applies the haste and might status effect. Afterwards, they are slowed for a brief time. Unlike berserk, frenzied monsters can cast spells.

When a source of frenzy is used against the player, the berserk effect is applied instead.

Sources of Frenzy

Frenzy can be afflicted by:

  • Discord: A level 8 Hexes spell which attempts to frenzy all monsters in sight.
  • Datura-tipped dart: Throwing weapon which can apply the frenzy effect to vulnerable monster upon hit.
  • Orbs of mayhem: May frenzy a monster whenever you kill.

History

  • Prior to 0.28, non-natural creatures would not get the haste or might effect. You would not get XP when a frenzied monster died. Gods which hated attacking neutral monsters would forbid attacking a frenzied one. Also, in 0.28, frenzy was made dispellable again.
  • In 0.27, frenzy was made non-dispellable.
  • Prior to 0.13, frenzy could only affect natural creatures.