Difference between revisions of "Rift"

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{{flavour|A small wrinkle in the very fabric of reality, magically bound to a shaft by some mad acolyte of Lugonu. It possesses an unusually large reach that teleports its attack directly to its victim.}}
 
{{flavour|A small wrinkle in the very fabric of reality, magically bound to a shaft by some mad acolyte of Lugonu. It possesses an unusually large reach that teleports its attack directly to its victim.}}
 
[[File:Rift.png]] '''''the +8 demon trident "Rift"'''''
 
[[File:Rift.png]] '''''the +8 demon trident "Rift"'''''
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==Desirability==
 
==Desirability==
'''Rift's''' distortion brand can be tricky to work with -- while it is capable of dealing impressive amounts of irresistible damage or even removing your target entirely through [[banishment]], it is also likely to blink your target around randomly or even teleport them away before you can finish them off. What's more, non-[[Lugonu|Lugonites]] suffer potentially disastrous effects (25% chance of being banished) if they ever unwield the weapon, precluding a fighting style based on switching weapons to take advantage of enemy weaknesses.
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'''Rift''',<ref>{{source ref|0.30.0|art-data.txt|1556}}</ref> as a +8 demon trident of distortion, is already a top-tier weapon. The extra reach helps against [[blink]]ing enemies, while the smite-targeting makes it even better when attacking behind [[summon]]s or other allies. It can also be used to attack monsters behind other monsters (like [[boggart]]s). Distortion's blinking can be tricky to deal with, but it is a powerful brand, stronger than [[electrocution]].
  
Rift has the advantage of being a highly-enchanted demon trident (one of the best one-handed polearms in the game) able to attack any space within three tiles without having to worry about intervening enemies getting in the way; it also reaches its minimum speed delay with the relatively modest investment of 14 levels in Polearms. Whether this is worth the potential side-effects of the distortion brand or practically losing the ability to switch weapons is up to you, though a sudden trip to the [[Abyss]] becomes less of a problem the farther down the Dungeon you go.
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As with other distortion weapons, Rift inflicts very dangerous effects on unwield, including [[banishment]], unless you worship [[Lugonu]]. But Rift is a great weapon for any character (melee or caster) - you shouldn't ''need'' to unwield it for the rest of the game.
  
Rift is more likely to be useful to followers of Lugonu, who can switch to another weapon without consequence.
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==History==
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*Rift was added in [[0.23]].
  
==History==
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==References==
Rift was added in [[0.23]].
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<references/>
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Polearms]]
 
[[Category:Polearms]]

Latest revision as of 07:57, 4 August 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
A small wrinkle in the very fabric of reality, magically bound to a shaft by some mad acolyte of Lugonu. It possesses an unusually large reach that teleports its attack directly to its victim.

Rift.png the +8 demon trident "Rift"

+8 demon trident

Distortion brand
Range 3 reaching attack that is smite-targeted (bypasses intervening monsters, statues, and iron grates).

Desirability

Rift,[1] as a +8 demon trident of distortion, is already a top-tier weapon. The extra reach helps against blinking enemies, while the smite-targeting makes it even better when attacking behind summons or other allies. It can also be used to attack monsters behind other monsters (like boggarts). Distortion's blinking can be tricky to deal with, but it is a powerful brand, stronger than electrocution.

As with other distortion weapons, Rift inflicts very dangerous effects on unwield, including banishment, unless you worship Lugonu. But Rift is a great weapon for any character (melee or caster) - you shouldn't need to unwield it for the rest of the game.

History

  • Rift was added in 0.23.

References