Difference between revisions of "Agony"

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{{Spell
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{{version030}}
|name=Agony
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{{spell info}}
|level=5
 
|school1={{Necromancy}}
 
|school2=
 
|school3=
 
|sources=<div>
 
*[[Book of Death]]
 
*[[Book of Wizardry]]
 
</div>
 
|castingnoise=4
 
|spellnoise=0
 
}}
 
  
{{Flavour|This spell cuts the resilience of a target creature in half, although it will never cause death directly.}}
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'''Agony''' is a level 5 [[Necromancy]] spell which functions as [[torment]] against a single, adjacent target. If it succeeds against the target's [[willpower]], it cuts their HP by half, never lethal. Like torment, [[negative energy resistance]] provides protection (players: -5% HP per rN+, monsters: having any rN+ gives total immunity).
  
[[Agony]] is a level 5 [[Necromancy]] spell which functions as a single-target [[torment]], cutting the target's [[HP]] in half. It cannot deal lethal damage, but it can soften up powerful, uninjured targets like [[hydra]]s or [[giant]]s to make them more manageable. Like torment, it is worthless against demons, plants, and the undead; unlike torment, it is completely nullified by any degree of [[life protection]]. While it never misses, it can be resisted with high [[magic resistance]].
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Agony has an [[enchantment power]] multiplier of x5, which makes it much harder to resist than the usual [[hex]].
  
The [[Pain]] spell makes a decent finishing blow, affecting the same creatures as Agony itself does.
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==Strategy==
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Agony deals considerable damage. It isn't directly lethal, but it can quickly soften up powerful, uninjured targets like [[hydra]]s or [[giant]]s.
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However, it can only be used in melee range. The caster must be able to survive a few turns at close range to take full advantage of it. Don't skimp on the evasion, and prepare a safe line of retreat if things go sour. If you haven't branched into other magic schools, [[Borgnjor's Vile Clutch]] is a good choice for either an escape tool or a finishing blow.
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==Monster Version==
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Most monsters have access to a ranged version of Agony (named, fittingly enough, [[Agony Range]]) that can affect any target within the caster's [[LOS]]. See that page for details.
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The following monster can cast the regular, 1-tile version of Agony:
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*{{monsterlink|Fenstrider witch}}
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==History==
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*Prior to [[0.25]], this spell was identical to [[Agony Range]] (i.e, it had LOS range).

Revision as of 16:23, 12 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Agony

Agony is a level 5 Necromancy spell which functions as torment against a single, adjacent target. If it succeeds against the target's willpower, it cuts their HP by half, never lethal. Like torment, negative energy resistance provides protection (players: -5% HP per rN+, monsters: having any rN+ gives total immunity).

Agony has an enchantment power multiplier of x5, which makes it much harder to resist than the usual hex.

Strategy

Agony deals considerable damage. It isn't directly lethal, but it can quickly soften up powerful, uninjured targets like hydras or giants.

However, it can only be used in melee range. The caster must be able to survive a few turns at close range to take full advantage of it. Don't skimp on the evasion, and prepare a safe line of retreat if things go sour. If you haven't branched into other magic schools, Borgnjor's Vile Clutch is a good choice for either an escape tool or a finishing blow.

Monster Version

Most monsters have access to a ranged version of Agony (named, fittingly enough, Agony Range) that can affect any target within the caster's LOS. See that page for details.

The following monster can cast the regular, 1-tile version of Agony:

History

  • Prior to 0.25, this spell was identical to Agony Range (i.e, it had LOS range).