Difference between revisions of "Dimensional Bullseye"

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'''Dimensional Bullseye''' is a level 4 [[Hexes]]/[[Translocation]] spell which causes shots to hit an enemy
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'''Dimensional Bullseye''' is a level 4 [[Hexes]]/[[Translocation]] spell which marks an enemy. If you fire at a non-marked enemy, the marked enemy is hit by an identical shot.
  
 
==Useful Info==
 
==Useful Info==
Dimensional Bullseye is a [[smite-targeted]] spell which ''marks'' a given monster.
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Dimensional Bullseye is a [[smite-targeted]] spell which ''marks'' a given monster. Whenever you attack with a [[Ranged Weapon]] or [[Throwing]] implement at ''another'' hostile target, the marked target is attacked by the same projectile. Projectiles land on the marked target's tile.  
  
Whenever you attack with a [[Ranged Weapon]] or [[Throwing]] implement at ''another'' hostile target, the marked target is attacked by the same projectile. If a [[penetrating]] weapon is used, the attack will hit all original targets, then be teleported to the marked target, and stop at the marked target's tile. (Thus, Dimensional Bullseye never reduces the amount of targets you hit.)
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If a [[penetrating]] weapon is used, the attack will hit all original targets, then be teleported to the marked target, and stop at the marked target's tile. (Thus, Dimensional Bullseye never reduces the amount of targets you hit.)
  
 
In addition, Ranged Weapon / Throwing attacks against the marked target gain a to-hit bonus of <code>power/12</code> (even if the above effect does not trigger).
 
In addition, Ranged Weapon / Throwing attacks against the marked target gain a to-hit bonus of <code>power/12</code> (even if the above effect does not trigger).

Revision as of 05:07, 16 December 2023

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
This page is a stub. You could probably expand this page should you wish to do so.

Dimensional Bullseye is a level 4 Hexes/Translocation spell which marks an enemy. If you fire at a non-marked enemy, the marked enemy is hit by an identical shot.

Useful Info

Dimensional Bullseye is a smite-targeted spell which marks a given monster. Whenever you attack with a Ranged Weapon or Throwing implement at another hostile target, the marked target is attacked by the same projectile. Projectiles land on the marked target's tile.

If a penetrating weapon is used, the attack will hit all original targets, then be teleported to the marked target, and stop at the marked target's tile. (Thus, Dimensional Bullseye never reduces the amount of targets you hit.)

In addition, Ranged Weapon / Throwing attacks against the marked target gain a to-hit bonus of power/12 (even if the above effect does not trigger).

Strategy

Dimensional Bullseye is generally useful if you rely on Ranged Weapons. It offers a significant increase to accuracy and the ability to snipe monsters in the backlines. The low spell level makes it easy to learn, and Ranged Weapons users tend to be in light armour, anyways.

This spell is somewhat redundant for Throwing users. Javelins have innate penetration, so they can already hit monsters in the back (and everything in the way, too). This spell can still be used to hit monsters not in line, though.

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