Difference between revisions of "Ring of Shadows"

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{{flavour|A black ring that can make its wearer one with the shadows. It creates a dark umbra that surrounds the wearer and increases stealth greatly, and reduces the accuracy of those within it}}
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{{flavour|A black ring that can make its wearer one with the shadows. It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it.}}
  
 
[[File:Ring_of_shadows.png]] '''''the ring of Shadows'''''<br>
 
[[File:Ring_of_shadows.png]] '''''the ring of Shadows'''''<br>
[[Umbra]]<br>
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Generates a 3-tile [[umbra]]<br>
[[Invisibility]]<br>
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Allows the wearer to turn [[Invisibility (ego)|invisible]]<br>
+50 Stealth<br>
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+50 [[Stealth]]<br>
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__NOTOC__
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==Mechanics==
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The [[umbra]] increases the wearer's stealth score by +50%, applied after the ring's +50 bonus.<ref>{{source ref|0.30.1|player.cc|3135}}</ref> Also, any affected monster inside the umbra has its [[accuracy]] reduced by avg. 3.<ref>{{source ref|0.30.1|attack.h|17}}</ref> [[Undead]] and [[demonic]] monsters are immune to the accuracy penalty, as well as [[death knight]]s.
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If you are worshipping [[Dithmenos]], only the higher of the two umbra stealth bonuses are used. So a 6* Dithmenos worshipper will get a total of x2 stealth from their god; a 1* worshiper will get x1.5 from the ring of Shadows.
  
 
==Desirability==
 
==Desirability==
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The '''ring of Shadows'''<ref>{{source ref|0.30.1|art-data.txt|1084}}</ref> is a nice find for stealthy characters. The umbra boosts stealth, and even for 0 stealth brutes, it increases your chance to dodge attacks. However, a [[ring of evasion]] or [[ring of protection|protection]] will offer better defense once an enemy notices you.
  
Its [[umbra]] effect reduces both player and monster accuracy, and multiplies the player's stealth modifier by 1.5. Very nice for stealthy characters and still good for most others. The accuracy penalty on this ring is generally negligible.
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Any character can keep this ring around as a swapout, in case you want to evoke invisibility. Due to the [[drain]] this ability causes (even if you fail), it is recommended to have good [[Evocations]] before evoking it.
  
 
==History==
 
==History==
Prior to [[0.19]], it had See Invisible and rN+ instead of +50 Stealth
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*Prior to [[0.28]], the ring's umbra penalized the wearer's accuracy.
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*Prior to [[0.26]], evoking invisibility did not [[drain]] the user.
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*Prior to [[0.19]], it had [[see invisible]] and rN+ instead of a +50 Stealth bonus.
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*Prior to [[0.14]], it had +4 EV and -4 accuracy instead of umbra.
  
Prior to [[0.14]], it had +4 EV and -4 accuracy instead of umbra.
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==References==
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<references />
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Ring]]
 
[[Category:Ring]]

Latest revision as of 09:22, 14 January 2024

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
A black ring that can make its wearer one with the shadows. It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it.

Ring of shadows.png the ring of Shadows
Generates a 3-tile umbra
Allows the wearer to turn invisible
+50 Stealth

Mechanics

The umbra increases the wearer's stealth score by +50%, applied after the ring's +50 bonus.[1] Also, any affected monster inside the umbra has its accuracy reduced by avg. 3.[2] Undead and demonic monsters are immune to the accuracy penalty, as well as death knights.

If you are worshipping Dithmenos, only the higher of the two umbra stealth bonuses are used. So a 6* Dithmenos worshipper will get a total of x2 stealth from their god; a 1* worshiper will get x1.5 from the ring of Shadows.

Desirability

The ring of Shadows[3] is a nice find for stealthy characters. The umbra boosts stealth, and even for 0 stealth brutes, it increases your chance to dodge attacks. However, a ring of evasion or protection will offer better defense once an enemy notices you.

Any character can keep this ring around as a swapout, in case you want to evoke invisibility. Due to the drain this ability causes (even if you fail), it is recommended to have good Evocations before evoking it.

History

  • Prior to 0.28, the ring's umbra penalized the wearer's accuracy.
  • Prior to 0.26, evoking invisibility did not drain the user.
  • Prior to 0.19, it had see invisible and rN+ instead of a +50 Stealth bonus.
  • Prior to 0.14, it had +4 EV and -4 accuracy instead of umbra.

References

  1. player.cc:3135 (0.30.1)
  2. attack.h:17 (0.30.1)
  3. art-data.txt:1084 (0.30.1)