Death knight

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Version 0.18: This article may not be up to date for the latest stable release of Crawl.

This page is about the monster. For the obsolete background see Death Knight (background).

death knight pDeath knight.png
HP 52-107
HD 10
XP 912
Speed 10
AC 10
EV 9
Will 80
Attack1 28 (hit: plain)

Resistances None
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Fighter
A warrior-priest of Yredelemnul that chants unholy homages to the dark god and calls forth the dead.

Useful Info

Death knights are followers of Yredelemnul. As with deep dwarf death knights before them, they use his invocations to animate the dead, drain life, and partially reflect damage inflicted on them. They are occasionally found in the Crypt and its vaults, most notably in its branch ends. Outside of said vaults and branch ends, there is a 66.66% chance for them to have a band of 3-4 of Yred's gifts:

First spawn
n Ghoul (monster).png Ghoul 33.3% W Flayed ghost.png Flayed ghost 66.6%
Following spawns
W Wraith.png Wraith 29.41% W Freezing wraith.png Freezing wraith 35.29%
W Phantasmal warrior.png Phantasmal warrior 17.65% z Skeletal warrior.png Skeletal warrior 17.65%


Spell set I
Slot1 Agony Range Priest flag
Slot2 Injury Mirror Priest flag

Tips & Tricks

  • As always with Injury Mirror, it is a good idea to avoid potential self-harm and delay direct or long-lasting attacks (examples of the latter being poison and clouds) until after the status ends. Regularly checking in tiles for the status icon or in console with x over the monster is important to avoid significant damage.


Prior to 0.17, death knights could cast Drain Life and Animate Dead instead of Agony and Haunt.

Death knights replaced deep dwarf death knights in 0.15.