Difference between revisions of "Protean progenitor"

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'''Protean progenitors''' are primordial, unstable, and giant monsters. On their own, they are fast and cast [[Irradiate]]. On death, it will split into random monsters. They appear exclusively in the [[Realm of Zot]].
 
'''Protean progenitors''' are primordial, unstable, and giant monsters. On their own, they are fast and cast [[Irradiate]]. On death, it will split into random monsters. They appear exclusively in the [[Realm of Zot]].
  
When a protean progenitor dies, it splits into 2-4 [[aspiring flesh]]. After a few turns, an aspiring flesh will transform into a permanently [[haste]]d and [[might]]ed copy of a given monster. <!-- mon-death.cc -->
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When a protean progenitor dies, it splits into 2-4 [[aspiring flesh]].<ref>{{source ref|0.31-b1|mon-death.cc|1335}}</ref> After a few turns, an aspiring flesh will transform into a permanently [[haste]]d and [[might]]ed copy of a given monster.
*Aspiring flesh transforms one at a time. The first aspiring flesh takes 2-4 turns to transform. Each flesh thereafter takes 1-2 turns longer than the previous.
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*Aspiring flesh transforms one at a time. The first aspiring flesh takes 2-4 turns to transform. Each flesh thereafter takes 1-2 turns longer than the previous.<ref>{{source ref|0.31-b1|mon-death.cc|1376}}</ref>
 
*All aspiring flesh from the same progenitor will turn into the same type of monster. This monster is determined when the progenitor dies. ("For just a moment, the protean progenitor begins to look like <[[foo|monster]]>, then it explodes!") The more [[HD]] said monster has, the less flesh is created.
 
*All aspiring flesh from the same progenitor will turn into the same type of monster. This monster is determined when the progenitor dies. ("For just a moment, the protean progenitor begins to look like <[[foo|monster]]>, then it explodes!") The more [[HD]] said monster has, the less flesh is created.
  
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==Tips & Tricks==
 
==Tips & Tricks==
*You can use [[Yara's Violent Unravelling]] or a [[wand of quicksilver]] to remove aspiring flesh's haste and might.
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*You can use [[Yara's Violent Unravelling]] or a [[wand of quicksilver]] to remove the haste and might from aspiring flesh-created monsters.
  
 
==History==
 
==History==
{{CBA|0.31|this monster will be added to the game.}}
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*In [[0.31]], protean progenitors were introduced.
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==References==
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<references />

Revision as of 09:13, 15 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
protean progenitor CProtean progenitor.png
HP 54-110
HD 14
XP 1307
Speed 14
AC 7
EV 8
Will 120
Attack1 55 (hit: plain)


Resistances

rPois+

Vulnerabilities Silver
Habitat Land
Intelligence Human
Uses Open doors
Holiness Natural
Size Giant
Type giant, protean progenitor
Flags Warm-blooded
Speaks
See invisible
No poly
Regenerates
No zombie
No gen derived
A gargantuan humanoid of fractured shape from the aeons when the seas were but primordial soup. The many shapeshifters of the dungeon once sloughed off from these unfathomably ancient beings, and when they themselves finally cease, even their remains will give birth one last time to furious monsters.

Useful Info

Protean progenitors are primordial, unstable, and giant monsters. On their own, they are fast and cast Irradiate. On death, it will split into random monsters. They appear exclusively in the Realm of Zot.

When a protean progenitor dies, it splits into 2-4 aspiring flesh.[1] After a few turns, an aspiring flesh will transform into a permanently hasted and mighted copy of a given monster.

  • Aspiring flesh transforms one at a time. The first aspiring flesh takes 2-4 turns to transform. Each flesh thereafter takes 1-2 turns longer than the previous.[2]
  • All aspiring flesh from the same progenitor will turn into the same type of monster. This monster is determined when the progenitor dies. ("For just a moment, the protean progenitor begins to look like <monster>, then it explodes!") The more HD said monster has, the less flesh is created.

Spells

Spell set I
Slot1 Irradiate (3d25) Wizard flag

Tips & Tricks

History

  • In 0.31, protean progenitors were introduced.

References