Difference between revisions of "Borgnjor's Revivification"

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{{Spell
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{{spell info}}
|name=Borgnjor's Revivification
 
|level=8
 
|school1={{Necromancy}}
 
|school2=
 
|school3=
 
|sources=<div>
 
*[[Necronomicon]]
 
</div>
 
|castingnoise=5
 
|spellnoise=0
 
}}
 
{{Flavour|This spell instantly heals any and all wounds suffered by the caster, but also permanently lessens his or her resilience to injury — to a degree dependent on (and inversely related to) magical skill.
 
  
The spell is powerful enough to literally pull someone out of Death's Door, although the shock will render the caster incapable of action for a while.}}
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[[Borgnjor's Revivification]] is a level 8 [[Necromancy]] spell which restores your HP to full, but reduces your max HP in the process.
  
[[Borgnjor's Revivification]] is a level 8 [[Necromancy]] spell which fully heals your [[HP]], but reduces your max HP.
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==Useful Info==
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Reduces your max HP, then sets your current HP to the new maximum. Spellpower may reduce the HP loss. When cast, the game makes nine checks with an <code>8 / pow</code> chance of failure. Lost max HP equals <code>failed checks + 6</code> % of your previous maximum. Therefore, you are guaranteed to lose 6% - 15% of your max HP, average <code>6 + (72/pow)</code> %.
  
Higher [[spell power]] may reduce the max HP loss this spell inflicts. With every casting, the game makes nine checks with an 8/Spell Power chance of failure. Your lost max HP equals the number of failed checks +2, meaning you are guaranteed to lose somewhere between 2 and 11 percent of your max HP. Your current HP will then be set to your new max.
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This spell will have no effect if you are already at max HP or if you have less than 20 max HP. The [[undead]], including Alive [[vampire]]s and those in [[lich form]], cannot cast this spell. Casting it while under the effect of [[Death's Door]] works, but ends the status and [[paralysis|paralyses]] you for 2-5 turns. ([[Formicid]]s are still immune to this paralysis)
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==Strategy==
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One of the best emergency spells in the game. The permanent HP cost may be intimidating, but if your options are to cast or die, then it should be obvious what to do. Most situations in the game can be solved with the help of a full HP heal. The biggest thing you have to be aware of is [[silence]], which prevents casting any spell. Also, don't rely on a 1% failure chance. Unless you are at 0% failure, try to cast this spell ''before'' you are one turn away from dying.
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As a level 8 spell, it's expensive to train. If you aren't already invested into Necromancy, then Revivification is usually too expensive for a 3 rune game. Luckily, the [[extended]] game has infinite XP, so you can potentially get any spell you want.
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===Tips & Tricks===
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*The spell cannot be cast while in [[Death Form]]. You could use your [[a]]bility to end the transformation, but it takes '''5 turns''' to do so.
  
This spell will have no effect if you are already at max HP or if you have less than 20 max HP. The [[undead]] and characters in [[lich form]] cannot cast this spell, as they are beyond the realm of normal life and death. Casting it while under the effect of [[Death's Door]] works, but you will be paralyzed(5-9 turns) and confused(10-19 turns). A source of [[clarity]] will prevent the confusion, but only [[Formicid]]s can avoid the paralysis.
 
 
==History==
 
==History==
Prior to [[0.18]], any race could avoid paralysis by wearing the now-removed [[amulet of stasis]], allowing them to safely cast Borgnjor's while under Death's Door.
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*Prior to [[0.29]], casting this spell while under Death's Door would paralyse for 2-7 turns.
 
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*Prior to [[0.20]], casting this spell while under Death's Door would paralyse the player for 5-9 turns and confuse them for 10-19 turns.
Prior to [[0.14]] it was a level 7 spell.
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*Prior to [[0.18]], any race could avoid paralysis by wearing the now-removed [[amulet of stasis]], allowing them to safely cast Borgnjor's while under Death's Door.
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*Prior to [[0.15]], Borgnjor's Revivification only reduced the caster's max HP between 2 to 11 percent.
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*Prior to [[0.14]], it was a level 7 spell.

Latest revision as of 16:11, 26 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Borgnjor's revivification.png Borgnjor's Revivification
Level 8
School1 Necromancy
Source(s) Necronomicon
Casting noise 6
Spell noise 0
Power Cap 200
Hated By Elyvilon
The Shining One
Zin
Flags Utility
Instantly heals any and all wounds suffered by the caster, but also permanently damages their health, to a degree dependent on (and inversely related to) power.

It is powerful enough to cancel the effects of Death's Door, although doing so will briefly paralyse the caster. It has no effect on the undead.

Borgnjor's Revivification is a level 8 Necromancy spell which restores your HP to full, but reduces your max HP in the process.

Useful Info

Reduces your max HP, then sets your current HP to the new maximum. Spellpower may reduce the HP loss. When cast, the game makes nine checks with an 8 / pow chance of failure. Lost max HP equals failed checks + 6 % of your previous maximum. Therefore, you are guaranteed to lose 6% - 15% of your max HP, average 6 + (72/pow) %.

This spell will have no effect if you are already at max HP or if you have less than 20 max HP. The undead, including Alive vampires and those in lich form, cannot cast this spell. Casting it while under the effect of Death's Door works, but ends the status and paralyses you for 2-5 turns. (Formicids are still immune to this paralysis)

Strategy

One of the best emergency spells in the game. The permanent HP cost may be intimidating, but if your options are to cast or die, then it should be obvious what to do. Most situations in the game can be solved with the help of a full HP heal. The biggest thing you have to be aware of is silence, which prevents casting any spell. Also, don't rely on a 1% failure chance. Unless you are at 0% failure, try to cast this spell before you are one turn away from dying.

As a level 8 spell, it's expensive to train. If you aren't already invested into Necromancy, then Revivification is usually too expensive for a 3 rune game. Luckily, the extended game has infinite XP, so you can potentially get any spell you want.

Tips & Tricks

  • The spell cannot be cast while in Death Form. You could use your ability to end the transformation, but it takes 5 turns to do so.

History

  • Prior to 0.29, casting this spell while under Death's Door would paralyse for 2-7 turns.
  • Prior to 0.20, casting this spell while under Death's Door would paralyse the player for 5-9 turns and confuse them for 10-19 turns.
  • Prior to 0.18, any race could avoid paralysis by wearing the now-removed amulet of stasis, allowing them to safely cast Borgnjor's while under Death's Door.
  • Prior to 0.15, Borgnjor's Revivification only reduced the caster's max HP between 2 to 11 percent.
  • Prior to 0.14, it was a level 7 spell.