Difference between revisions of "Iron Shot"

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{{spell
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{{version031}}
|name=Iron Shot
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{{flavour|Hurls a large and heavy metal shot.}}
|level=6
 
|school1={{Conjurations}}
 
|school2={{Earth Magic}}
 
|school3=
 
|sources=<div>
 
*[[Book of the Earth]]
 
*[[Book of Power]]
 
</div>
 
|castingnoise=6
 
|spellnoise=6
 
}}
 
 
 
 
{{AttackSpell
 
{{AttackSpell
 
|name=Iron Shot
 
|name=Iron Shot
 
|formula = 9d(1.66+Power/12)
 
|formula = 9d(1.66+Power/12)
|maxdmg = 9d(18.33)
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|maxdmg = 9d19
 
|maxsp = 200
 
|maxsp = 200
|range = 5
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|range = 4
 
|target = Beam
 
|target = Beam
|special = N/A}}
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|tohit = 7+Power/15
 +
|special = N/A
 +
|hit_type = normal
 +
|hit_adder = 7
 +
|hit_num = 1
 +
|hit_denom = 15
 +
|dam_calculator = calcdice
 +
|dam_numdice = 9
 +
|dam_adder = 15
 +
|dam_num = 3
 +
|dam_denom = 4}}
  
A single target damage spell that hurls a large and heavy metal bolt at the caster's foes. Similar to [[Lehudib's Crystal Spear]], it is irresistable, but can miss. At maximum power it deals up to 171 damage, strongly biased towards the average of 87: 9d18 with a 1/3 chance of 9d19.
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'''Iron Shot''' is a monster-only spell which launches a metal lance at a single target. It has only modest range, can be blocked or dodged away from, but deals heavy irresistible damage to whatever it hits.
  
===Monster Spell===
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{{monsters with spell}}
When cast by monsters, it is nearly as potent as Lehudib's Crystal Spear, and has caused the demise of many adventurers.
 
  
monster_spell_damge = 3d(8 + power / 9)
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==History==
  where power = 12 * monster_hit_dice
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{{Spell
 
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|name=Iron Shot
Monsters that can cast Iron Shot:
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|level=6
 
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|school1={{Conjurations}}
{|border=1 cellspacing=0 cellpadding=3
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|school2={{Earth Magic}}
! creature !! hit dice !! damage
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|sources=<div>[[Book of Power]]<br>[[Book of Iron]]</div>
|-
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|castingnoise=6
| [[Ynoxinul]] || 6 || 3d16 (3-48)
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|spellnoise=6
|-
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|power cap=200
| [[Deep elf annihilator]] || 15 || 3d28 (3-84)
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|range=4
|-
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|flags=Dir or target, Needs tracer}}
| [[Dispater]] || 16 || 3d29 (3-87)
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*Prior to [[0.31]], Iron Shot was a level 6 [[Conjurations]]/[[Earth]] spell available to players. It functioned similarly to [[Bombard]], but did more damage and did not knock the player back.
|-
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*Iron Shot was formerly named '''Bolt of Iron''', and then '''Iron Bolt''', but was renamed once more in [[0.6]] due to the fact that it did not function like the other [[Bolt spells]].
| [[Lich]] || 20 || 3d34 (3-102)
 
|-
 
| [[Frederick]] || 21 || 3d36 (3-108)
 
|-
 
| [[Cerebov]] || 21 || 3d36 (3-108)
 
|-
 
| [[The Iron Giant]] || 22 || 3d37 (3-111)
 
|-
 
| [[Ancient lich]] || 27 || 3d44 (3-132)
 
|}
 

Latest revision as of 16:04, 21 February 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Hurls a large and heavy metal shot.
Spell Details
Damage Formula 9d(1.66+Power/12)
Max Damage 9d19
Max Power 200
Range 4
Targeting Beam
To-hit 7+Power/15
Special N/A

Iron Shot is a monster-only spell which launches a metal lance at a single target. It has only modest range, can be blocked or dodged away from, but deals heavy irresistible damage to whatever it hits.

The following enemies cast Iron Shot:

The following enemies may be able to cast Iron Shot, depending on their spell set:

History

Iron shot.png Iron Shot
Level 6
School1 Conjuration
School2 Earth
Source(s)
Casting noise 6
Spell noise 6
Power Cap 200
Range 4
Flags Dir or target, Needs tracer
  • Prior to 0.31, Iron Shot was a level 6 Conjurations/Earth spell available to players. It functioned similarly to Bombard, but did more damage and did not knock the player back.
  • Iron Shot was formerly named Bolt of Iron, and then Iron Bolt, but was renamed once more in 0.6 due to the fact that it did not function like the other Bolt spells.