Difference between revisions of "Agony"

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{{flavour|Cuts the health of a target creature in half. This damage is never directly lethal.}}
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'''Agony''' is a monster-only spell which attempts to inflict [[torment]] on a single target in [[LOS]], requiring line of fire. If it succeeds a [[willpower]] check, it cuts their current HP by half. As with regular torment, [[negative energy resistance]] provides protection (players: -5% HP per rN+), as well as torment resistance.
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{{monsters with spell}}
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Players can cast an analogous spell, [[Curse of Agony]]. [[Player ghost]]s with Curse of Agony get this spell instead.
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==Agonizing Touch==
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'''Agonizing Touch''' has an identical effect to Agony, but it only has a range of 1.
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{{monsters with spell|Agonizing Touch}}
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==History==
 
{{Spell
 
{{Spell
 
|name=Agony
 
|name=Agony
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|school3=
 
|school3=
 
|sources=<div>
 
|sources=<div>
*[[Book of Death]]
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*[[Book of Necromancy]]
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*[[Book of the Senses]]
 
</div>
 
</div>
|castingnoise=4
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|castingnoise=5
 
|spellnoise=0
 
|spellnoise=0
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|power cap=100
 
}}
 
}}
 
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*Prior to [[0.31]], Agony was a level 5 [[Necromancy]] spell that player could cast, and it only had a range of 1. Most monsters had '''Agony Range''', which is identical to the current version of the spell. [[Fenstrider witch]]es had the player version of Agony, which is now renamed to Agonizing Touch.
{{Flavour|This spell cuts the resilience of a target creature in half, although it will never cause death directly.}}
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*Prior to [[0.25]], Agony had full LOS range. Monsters had plain Agony instead of Agony Range.
 
 
'''Agony''' is a level 5 [[Necromancy]] spell which functions as a single-target [[torment]], cutting the [[HP]] of any one target that you have line of effect to in half. It cannot deal lethal damage, but it can very quickly soften up powerful, uninjured targets like [[hydra]]s or [[giant]]s to make them more manageable. Like torment, it is worthless against demons, plants, and the undead; unlike torment, it is completely nullified by any degree of [[life protection]]. While it never misses, it can be resisted with high [[magic resistance]], although it ''does'' receive a [[spell power]] multiplier of 5.
 
 
 
==Strategy==
 
One of the greatest selling points of Agony is the fact that it can affect opponents at the edge of your line of sight. Hitting an enemy with it once or twice as they charge toward you makes it much easier to mop them up with whatever other attack spells you have available once they're in range. If you haven't branched into other magic schools, [[Pain]] makes a decent finishing blow, as it affects all the same creatures as Agony and only has to carve through a fraction of the HP it normally would.
 

Latest revision as of 18:31, 28 April 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Cuts the health of a target creature in half. This damage is never directly lethal.

Agony is a monster-only spell which attempts to inflict torment on a single target in LOS, requiring line of fire. If it succeeds a willpower check, it cuts their current HP by half. As with regular torment, negative energy resistance provides protection (players: -5% HP per rN+), as well as torment resistance.

The following enemies cast Agony:

Players can cast an analogous spell, Curse of Agony. Player ghosts with Curse of Agony get this spell instead.

Agonizing Touch

Agonizing Touch has an identical effect to Agony, but it only has a range of 1.

The following enemies cast Agonizing Touch:

History

Agony.png Agony
Level 5
School1 Necromancy
Source(s)
Casting noise 5
Spell noise 0
Power Cap 100
  • Prior to 0.31, Agony was a level 5 Necromancy spell that player could cast, and it only had a range of 1. Most monsters had Agony Range, which is identical to the current version of the spell. Fenstrider witches had the player version of Agony, which is now renamed to Agonizing Touch.
  • Prior to 0.25, Agony had full LOS range. Monsters had plain Agony instead of Agony Range.