Difference between revisions of "Stone Arrow"
Patrick2011b (talk | contribs) m (bump) |
|||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
| − | {{ | + | {{version033}} |
{{spell info}} | {{spell info}} | ||
{{AttackSpell | {{AttackSpell | ||
| Line 22: | Line 22: | ||
[[Earth Elementalist]]s start with this spell. | [[Earth Elementalist]]s start with this spell. | ||
| + | |||
| + | ==Strategy== | ||
| + | Stone Arrow is just an overall reliable spell. It deals fair and irresistible damage all throughout the [[Dungeon]], [[Lair]], and [[Orcish Mines]]. | ||
| + | |||
| + | [[Sandblast]] deals about the same damage for only 1 MP, making it much better for MP efficiency. However, that spell is slower to cast and checks AC twice. In the very early game, where enemies have low AC and max MP is low, Sandblast is better; otherwise, Stone Arrow is better for its higher damage/turn and has less risk of enemies double-turning you. | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
| − | + | *It's also a strong spell for [[Spellforged Servitor]]. Monster Stone Arrow doesn't have the same power cap as the player, so servitors can do much more damage. However, players with Servitor may have the skill for [[Bombard]], which is a stronger spell. | |
| − | *It's also a strong spell for [[Spellforged Servitor]]. Monster Stone Arrow doesn't have the same power cap as the player, so servitors can do much more damage. However, players with Servitor | ||
==Monster Version== | ==Monster Version== | ||
Latest revision as of 19:31, 17 November 2025
| | |
|---|---|
| Level | 3 |
| School1 | Conjuration |
| School2 | Earth |
| Source(s) | Book of Armaments Book of Geomancy |
| Casting noise | 3 |
| Spell noise | 0 |
| Power Cap | 50 |
| Range | 4 |
| Flags | Dir or target, Needs tracer |
| Fires a sharp spine of rock. |
| Spell Details | |
|---|---|
| Damage Formula | 3d(7+Power/8) |
| Max Damage | 3d13 |
| Max Power | 50 |
| Range | 4 |
| Targeting | Beam |
| To-hit | 8+Power/10 |
| Special | |
Stone Arrow is a level 3 Earth Magic/Conjurations spell which fires a sharp rock at a single opponent, dealing physical damage.
Earth Elementalists start with this spell.
Strategy
Stone Arrow is just an overall reliable spell. It deals fair and irresistible damage all throughout the Dungeon, Lair, and Orcish Mines.
Sandblast deals about the same damage for only 1 MP, making it much better for MP efficiency. However, that spell is slower to cast and checks AC twice. In the very early game, where enemies have low AC and max MP is low, Sandblast is better; otherwise, Stone Arrow is better for its higher damage/turn and has less risk of enemies double-turning you.
Tips & Tricks
- It's also a strong spell for Spellforged Servitor. Monster Stone Arrow doesn't have the same power cap as the player, so servitors can do much more damage. However, players with Servitor may have the skill for Bombard, which is a stronger spell.
Monster Version
The monster version is similar to the player version, except its power cap is much greater.
The following enemies cast Stone Arrow:
- e
Dowan (enraged) (3d8 damage) - 9
Gargoyle (monster) (3d12 damage) - @
Louise (3d20 damage) - i
Spriggan druid (3d18 damage)
History
- In 0.27, Stone Arrow's damage was increased.