Difference between revisions of "Firestarter"
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{{flavour|A huge mace imbued with potent fire magic. It fills those it strikes with inner flame, and offers protection against the resulting devastation as well as immunity to clouds of flame.}} | {{flavour|A huge mace imbued with potent fire magic. It fills those it strikes with inner flame, and offers protection against the resulting devastation as well as immunity to clouds of flame.}} | ||
[[File:Firestarter.png]] '''''the +7 great mace "Firestarter"''''' | [[File:Firestarter.png]] '''''the +7 great mace "Firestarter"''''' | ||
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==Desirability== | ==Desirability== | ||
| − | Unless | + | Unless fighting foes resistant to [[fire]], '''Firestarter'''<ref>{{source ref|0.26.1|art-data.txt|1235}}</ref> is a strong weapon. A +7 great mace of flaming is a decent weapon by itself, while the Inner Flame status boosts damage output (even against single targets) and is especially great at crowd-control. Having rF++ on top is nice. |
| − | + | The clear downside of this weapon is that the Inner Flame explosion can damage the wielder, dealing up to 25 damage after considering rF++. Therefore, users should be cautious, and early game characters should not use this weapon. The explosions will also create a loud noise, although noise can be useful to make the most out of the explosions. Fortunately, it is easy to swap to another weapon should explosions not be appropriate, or if fighting an enemy with rF+. | |
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==History== | ==History== | ||
| − | Prior to [[0.19]], Firestarter did not grant immunity to clouds of flame. | + | *Prior to [[0.25]], monsters affected by Inner Flame did not generate clouds of flame when damaged, resulting in worse damage output. |
| + | *Prior to [[0.19]], Firestarter did not grant immunity to clouds of flame. | ||
| + | *Firestarter was added in [[0.14]]. | ||
| − | + | ==References== | |
| + | <references/> | ||
[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Maces & Flails]] | [[Category:Maces & Flails]] | ||
Latest revision as of 08:52, 21 February 2026
| A huge mace imbued with potent fire magic. It fills those it strikes with inner flame, and offers protection against the resulting devastation as well as immunity to clouds of flame. |
the +7 great mace "Firestarter"
+7 great mace
Flaming
Adds Inner Flame enchantment on strike
rF++
Grants immunity to clouds of flame
Desirability
Unless fighting foes resistant to fire, Firestarter[1] is a strong weapon. A +7 great mace of flaming is a decent weapon by itself, while the Inner Flame status boosts damage output (even against single targets) and is especially great at crowd-control. Having rF++ on top is nice.
The clear downside of this weapon is that the Inner Flame explosion can damage the wielder, dealing up to 25 damage after considering rF++. Therefore, users should be cautious, and early game characters should not use this weapon. The explosions will also create a loud noise, although noise can be useful to make the most out of the explosions. Fortunately, it is easy to swap to another weapon should explosions not be appropriate, or if fighting an enemy with rF+.
History
- Prior to 0.25, monsters affected by Inner Flame did not generate clouds of flame when damaged, resulting in worse damage output.
- Prior to 0.19, Firestarter did not grant immunity to clouds of flame.
- Firestarter was added in 0.14.
References
- ↑ art-data.txt:1235 (0.26.1)