Difference between revisions of "List of birds"
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As the [[Dungeon]] is a largely subterranean structure, only a few '''birds''' call it home. However, those few have adapted themselves to some of the most inhospitable places in the Dungeon and can make for dangerous opponents. All birds can fly, are extremely fast, and are generally quite evasive. | As the [[Dungeon]] is a largely subterranean structure, only a few '''birds''' call it home. However, those few have adapted themselves to some of the most inhospitable places in the Dungeon and can make for dangerous opponents. All birds can fly, are extremely fast, and are generally quite evasive. | ||
==Bird Types== | ==Bird Types== | ||
| − | {{monsterlink| | + | {{monsterlink|Raven}} - Creepy songbirds of [[the Lair]] who can inflict [[Doom]] with their gaze. |
{{monsterlink|Caustic shrike}} - Swift predators of the [[Depths]] whose [[acid|corrosive]] attacks melt through foes' armour as they tear them apart. | {{monsterlink|Caustic shrike}} - Swift predators of the [[Depths]] whose [[acid|corrosive]] attacks melt through foes' armour as they tear them apart. | ||
{{monsterlink|Shard shrike}} - These avians nest in frigid [[Cocytus]]. Not only do their claws freeze their prey, but they can also launch lethal [[Throw Icicle|shards of ice]]. | {{monsterlink|Shard shrike}} - These avians nest in frigid [[Cocytus]]. Not only do their claws freeze their prey, but they can also launch lethal [[Throw Icicle|shards of ice]]. | ||
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| + | {{monsterlink|Bennu}} - Straddling the line between life and death, these birds of the [[Tomb]] decimate the undead with their [[holy]] attacks and can resurrect themselves once in a blast of unholy flames. | ||
==Retired birds== | ==Retired birds== | ||
{{monsterlink|Phoenix}} - A sacred bird capable of resurrecting itself in a blaze of fire. Only found in rare vaults and holy-themed [[Pandemonium]] or [[Ziggurat]] levels. | {{monsterlink|Phoenix}} - A sacred bird capable of resurrecting itself in a blaze of fire. Only found in rare vaults and holy-themed [[Pandemonium]] or [[Ziggurat]] levels. | ||
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==History== | ==History== | ||
| + | *In [[0.34]], ravens were re-added. | ||
*In [[0.17]], ravens were removed. | *In [[0.17]], ravens were removed. | ||
*In [[0.15]], phoenixes were removed. | *In [[0.15]], phoenixes were removed. | ||
[[Category:Lists of monsters]] | [[Category:Lists of monsters]] | ||
Latest revision as of 01:49, 1 March 2026
As the Dungeon is a largely subterranean structure, only a few birds call it home. However, those few have adapted themselves to some of the most inhospitable places in the Dungeon and can make for dangerous opponents. All birds can fly, are extremely fast, and are generally quite evasive.
Bird Types
b
Raven - Creepy songbirds of the Lair who can inflict Doom with their gaze.
b
Caustic shrike - Swift predators of the Depths whose corrosive attacks melt through foes' armour as they tear them apart.
b
Shard shrike - These avians nest in frigid Cocytus. Not only do their claws freeze their prey, but they can also launch lethal shards of ice.
b
Bennu - Straddling the line between life and death, these birds of the Tomb decimate the undead with their holy attacks and can resurrect themselves once in a blast of unholy flames.
Retired birds
b
Phoenix - A sacred bird capable of resurrecting itself in a blaze of fire. Only found in rare vaults and holy-themed Pandemonium or Ziggurat levels.