Difference between revisions of "Breath"

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'''Breath''' is a temporary condition which lets you know that your character is unable to use any of a variety of oral attacks. It essentially functions as a cool-down timer, preventing you from abusing certain powerful abilities. This includes the following:
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{{version030}}
*[[Draconian breath attacks]] gained through playing a level 7+ [[draconian]] or having appropriate [[mutation]]s.
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{{flavour|You are catching your breath, and are unable to use your innate breath ability until the status expires.}}
*The [[Spit Poison]] attack gained by playing a [[naga]] or having the appropriate mutation.
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'''Breath''' is a [[status effect]] which prevents the use of breath- or spit- based attacks for its duration, effectively acting as a cooldown. It does not impact [[spell]]s or any other type of ability.
*[[Zin]]'s Recite ability.
 
  
This condition occurs immediately after successfully using of any of these abilities or after getting struck with [[curare]] [[needle]]s, and can be cured through either [[quaff]]ing a [[potion of restore abilities]] or by waiting for several turns. A failed attempt to use one of these abilities does not cause the breath condition.
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The following player abilities cause and are affected by Breath:
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*[[Draconian breath attacks]] from being an XL 7 [[Draconian]] (<code>1 + 1d10 + 1d(30 - XL)</code> turns<ref>{{source ref|0.30.1|ability.cc|2541}}</ref>)
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**The [[Fire Breath]] attack from being in [[Dragon Form]] (same duration)
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*The [[Spit Poison]] attack from being a [[Naga]] (3-7 turns<ref>{{source ref|0.30.1|ability.cc|2518}}</ref>)
  
While monsters are also subject to breath timers after using these abilities, be aware that they recover ''much'' faster than player characters.
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Monsters may also gain the Breath status; any spell with the [[spell slot flag|breath flag]] is subject to a Breath cooldown. Examples of monsters with breath spells include [[dragon]]s and [[ironbound convoker]]s. For monsters, Breath always lasts for 1-5 turns.<ref>{{source ref|0.30.1|mon-cast.cc|4516}}</ref>
  
[[Category:Conditions]]
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==References==
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<references/>
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[[Category:Status effects]]

Latest revision as of 07:46, 31 December 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
You are catching your breath, and are unable to use your innate breath ability until the status expires.

Breath is a status effect which prevents the use of breath- or spit- based attacks for its duration, effectively acting as a cooldown. It does not impact spells or any other type of ability.

The following player abilities cause and are affected by Breath:

Monsters may also gain the Breath status; any spell with the breath flag is subject to a Breath cooldown. Examples of monsters with breath spells include dragons and ironbound convokers. For monsters, Breath always lasts for 1-5 turns.[3]

References