Difference between revisions of "Necrophage"

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{{monster
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{{version032}}
|name=necrophage
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{{monster info}}
|glyph={{LightGrey|n}}
 
|flags={{Evil flag}}
 
|resistances={{Poison resistance}}, {{Cold resistance}}, {{Negative energy resistance}}, {{Torment resistance}}, {{Rot resistance}}
 
|vulnerabilities={{Holy vulnerability}}
 
|max_chunks=3
 
|meat={{Rot-inducing corpse}}
 
|xp=151
 
|holiness={{Undead}}
 
|magic_resistance=33
 
|hp_range=17 - 38
 
|avg_hp=27
 
|armour_class=2
 
|evasion=10
 
|habitat=land
 
|speed=10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}
 
|attack1=8 ({{Hit type}}: {{Rot flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=5
 
|base_hp=3
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{Normal intelligence}}
 
|genus=ghoul
 
|species=necrophage
 
}}
 
{{Flavour|A vile undead creation of the most unholy necromancy, these creatures are made from the decaying corpses of humanoid creatures.  They exist to spread disease and decay, and gain power from the decaying corpses of other beings.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Necrophages''' are grotesque undead that seek out [[corpse]]s to devour. Their ghastly diet makes their touch extremely unhealthy, with a chance of [[rot]]ting your max HP with every hit. When they do get a chance to consume the dead, they are fully healed.
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'''Necrophages''' are grotesque undead. Their melee attacks can [[drain]] whatever they hit. They only appear as low-level allies when worshipping [[Yredelemnul]].
  
==Tips & Tricks==
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==History==
*They're fragile enough that almost anyone can defeat them from a distance with ranged attacks, but if you have to face them in melee a [[potion of curing]] can help take care of the rot damage.
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*Prior to 0.32, necrophages could appear in dungeon [[vault]]s. They had more HP and a stronger attack (8).
*Followers of [[Fedhas Madash]] can simply [[pray]] to instantly destroy them.
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*Prior to [[0.30]], necrophages could generate naturally in the upper [[Dungeon]].
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*Prior to [[0.26]], necrophages inflicted [[rot]] instead of draining.
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*Prior to [[0.24]], followers of [[Fedhas Madash]] could instantly destroy them with the Fungal Bloom ability.
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*Prior to [[0.16]], necrophages could eat corpses to heal.
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*Prior to [[0.15]], necrophages could equip weapons and armour.

Latest revision as of 02:54, 14 January 2025

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
necrophage nNecrophage.png
HP 18-37
HD 5
XP 122
Speed 10
AC 2
EV 10
Will 40
Attack1 8 (hit: drain experience)


Resistances rC+
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Undead
Size Medium
Type ghoul, necrophage
Flags Evil
Unbreathing
No zombie
A vile undead creation of the most unholy necromancy, made from the decaying corpses of humanoid creatures. It exists to spread disease and decay.

Useful Info

Necrophages are grotesque undead. Their melee attacks can drain whatever they hit. They only appear as low-level allies when worshipping Yredelemnul.

History

  • Prior to 0.32, necrophages could appear in dungeon vaults. They had more HP and a stronger attack (8).
  • Prior to 0.30, necrophages could generate naturally in the upper Dungeon.
  • Prior to 0.26, necrophages inflicted rot instead of draining.
  • Prior to 0.24, followers of Fedhas Madash could instantly destroy them with the Fungal Bloom ability.
  • Prior to 0.16, necrophages could eat corpses to heal.
  • Prior to 0.15, necrophages could equip weapons and armour.