Difference between revisions of "Withdrawn"
(Updated version tag, clarified that they do emerge eventually) |
(Retire this monster ability) |
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Certain monsters with shells will become '''withdrawn''' if injured sufficiently, retreating into their shells for safety. In this state they refrain from attacking and attempt to recover their health. This gives them a +10 boost to [[AC]] and boosts their HP [[regeneration rate]], but makes them stationary and unaggressive. They will eventually return to combat if allowed to recover, but it is generally easy to finish them off before this happens. | Certain monsters with shells will become '''withdrawn''' if injured sufficiently, retreating into their shells for safety. In this state they refrain from attacking and attempt to recover their health. This gives them a +10 boost to [[AC]] and boosts their HP [[regeneration rate]], but makes them stationary and unaggressive. They will eventually return to combat if allowed to recover, but it is generally easy to finish them off before this happens. | ||
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*[[Snapping turtle]] | *[[Snapping turtle]] | ||
*[[Alligator snapping turtle]] | *[[Alligator snapping turtle]] | ||
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+ | ==History== | ||
+ | This monster ability was removed in [[0.19]]. | ||
[[Category:Monster attributes]] | [[Category:Monster attributes]] |
Latest revision as of 15:47, 16 April 2018
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Certain monsters with shells will become withdrawn if injured sufficiently, retreating into their shells for safety. In this state they refrain from attacking and attempt to recover their health. This gives them a +10 boost to AC and boosts their HP regeneration rate, but makes them stationary and unaggressive. They will eventually return to combat if allowed to recover, but it is generally easy to finish them off before this happens.
Monsters that can use this ability:
History
This monster ability was removed in 0.19.