Difference between revisions of "Pressure plate"
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{{flavour|One of the floor stones doesn't seem that sturdy, and you notice that it is a trigger of some sort, though you can't tell what kind of trap it is attached to.}} | {{flavour|One of the floor stones doesn't seem that sturdy, and you notice that it is a trigger of some sort, though you can't tell what kind of trap it is attached to.}} | ||
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[[File:Pressure plate.png]] | [[File:Pressure plate.png]] | ||
− | A '''pressure plate''' is a [[trap]] which inflicts no direct damage; instead it causes some pre-scripted, generally bad event to happen | + | A '''pressure plate''' is a [[trap]] which inflicts no direct damage; instead it causes some pre-scripted, generally bad event to happen. |
===Possible Results=== | ===Possible Results=== | ||
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*'''Monster Chamber''': A portion of the wall adjacent to the pressure plate will disappear, revealing a room full of monsters which immediately attack you. | *'''Monster Chamber''': A portion of the wall adjacent to the pressure plate will disappear, revealing a room full of monsters which immediately attack you. | ||
+ | ==History== | ||
+ | Prior to [[0.16]], you could [[levitate]]/[[fly]] over them if you managed to find one before stepping on it. | ||
[[Category:Traps]] | [[Category:Traps]] |
Latest revision as of 00:21, 18 December 2016
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
One of the floor stones doesn't seem that sturdy, and you notice that it is a trigger of some sort, though you can't tell what kind of trap it is attached to. |
A pressure plate is a trap which inflicts no direct damage; instead it causes some pre-scripted, generally bad event to happen.
Possible Results
- Spiders: You are immediately surrounded by eight spiders.
A basket of spiders falls from above! |
- Cloud Trap: Creates one of the following clouds, centered on you: mephitic (confusion), poisonous, calcifying (petrification), flame, freezing, chaos (bad mutations), or miasma (poison, slow, and rot).
A coloured vial drops from a hatch in the ceiling! |
- Cells: In a corridor at least nine tiles long, indestructible gates shut down on either end and four doors to single cell chambers appear in each wall (eight total). Behind each door waits a monster of greatly varying strength, from giant newts to ogres, ettins, and freezing wraiths. The last door opened reveals an exit behind the monster. All monsters are initially sleeping; spellcasting inside the trap will wake them, this also includes blinking and teleporting.
Iron gates slam shut around you.
You now see doors in the walls! |
- Monster Chamber: A portion of the wall adjacent to the pressure plate will disappear, revealing a room full of monsters which immediately attack you.
History
Prior to 0.16, you could levitate/fly over them if you managed to find one before stepping on it.