Difference between revisions of "Cigotuvi's Degeneration"

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{{Spell
 
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The spell is fairly high-level, and most players who can cast it and have the free spell slots would be better off learning [[Agony]], since the two spells work on almost exactly the same set of monsters and both check [[magic resistance]].
 
The spell is fairly high-level, and most players who can cast it and have the free spell slots would be better off learning [[Agony]], since the two spells work on almost exactly the same set of monsters and both check [[magic resistance]].
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==History==
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Cigotuvi's Degeneration was removed in [[0.12]]
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[[Category:Obsolete spells]]

Latest revision as of 15:59, 2 May 2013

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Cigotuvi's degeneration.png Cigotuvi's Degeneration
Level 5
School1 Transmutation
School2 Necromancy
Source(s)
Casting noise 4
Spell noise 0
This spell transforms one creature into a pulsating mass of flesh. Works on natural monsters only.

Cigotuvi's Degeneration is a level 5 Transmutations/Necromancy spell which turns an enemy into a pulsating lump, a slow, weak monster with a mutation-inducing melee attack. The spell requires a clear line of fire, checks magic resistance, and only works on natural monsters.

Strategy

This is a safer choice than Polymorph Other for eliminating brutal enemies, since you know what the monster will turn into. However, pulsating lumps are still dangerous due to their mutation attacks and worth far less experience than most monsters you would want to use this spell on.

The spell is fairly high-level, and most players who can cast it and have the free spell slots would be better off learning Agony, since the two spells work on almost exactly the same set of monsters and both check magic resistance.

History

Cigotuvi's Degeneration was removed in 0.12