Difference between revisions of "Moth of wrath"

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{{list of | arthropods}}
 
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==Useful Info==
 
==Useful Info==
'''Moths of wrath''' are flying pests which are fairly harmless on their own, but can be deadly when accompanied by other monsters. They can make any monster within four tiles of them go [[berserk]], rendering easy packs of opponents suddenly deadly. Their bites can also induce berserk in you, which may or may not be a good thing. They can be found in the [[Spider's Nest]], [[the Realm of Zot]], and in certain [[vault]]s, often sealed away behind [[iron grate]]s near an [[altar]] to [[Trog]].
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'''Moths of wrath''' are flying pests which are fairly harmless on their own. However, they can [[berserk]] its allies and anything it hits in melee, which makes things much more deadly. Their bites can also induce berserk in you, which may or may not be a good thing. They can be found in the [[Spider's Nest]], [[the Realm of Zot]], and in certain [[vault]]s, often sealed away behind [[iron grate]]s near an [[altar]] to [[Trog]].
  
 
{{monster spells}}
 
{{monster spells}}
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*When encountered along with [[list of draconians|draconians]], [[Orb Guardian]]s, or other beefy opponents in Zot, try to kill them as quickly as possible. Remember that they can berserk you as well, leaving you unable to cast spells or act intelligently (use [[wand]]s, quaff [[potion]]s, etc.) and [[slow]]ing you once it wears off.
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*For monsters, berserk increases damage by 50% and makes all actions 50% faster. It can make [[redback]]s into serious threats, or multiple spiders into very serious threats. In Zot, being surrounded by berserked [[list of draconians|draconians]] or [[Orb Guardian]]s is just as deadly.
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*Remember that moths of wrath can berserk you in melee. While berserk makes you stronger, it prevents use of consumables, god abilities, and spells. That can be fatal in the wrong circumstances. The berserk also [[slow]]s you once it ends. If you really need to end berserk, do anything but attack.
 
*[[Wand of polymorph|Polymorphing]] them is a good idea, as they have surprisingly low [[hit dice]] for something so dangerous. It might change into e.g. a manticore.
 
*[[Wand of polymorph|Polymorphing]] them is a good idea, as they have surprisingly low [[hit dice]] for something so dangerous. It might change into e.g. a manticore.
 
*"Friendly" moths of wrath may still berserk your enemies with their melee attack, and are sometimes created from a [[scroll of summoning]] in Zot. Thankfully, they won't berserk you (while retaining the ability to enrage allies).
 
*"Friendly" moths of wrath may still berserk your enemies with their melee attack, and are sometimes created from a [[scroll of summoning]] in Zot. Thankfully, they won't berserk you (while retaining the ability to enrage allies).

Latest revision as of 12:23, 24 August 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

For a list of all arthropods, see list of arthropods.

moth of wrath yMoth of wrath.png
HP 32-66
HD 9
XP 503
Speed 12
AC 0
EV 10
Will 40
Attack1 25 (bite: rage)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Small
Type moth, moth of wrath
Flags Flying
No skeleton
Web immune
A moth known for its ability to inspire insane rages by touching its foes, or merely gazing at its friends. For some inexplicable reason, it was eradicated from the surface centuries ago.

“When within sight of their foe Berserks wrought themselves into such a state of frenzy, that they bit their shields and rushed forward to the attack, throwing away their arms of defence, reckless of every danger, sometimes having nothing but a club, which carried with it death and destruction.”
-Paul Belloni Du Chaillu,_The Viking Age: the Early History, Manners, and
Customs of the Ancestors of the English Speaking Nations_. 1889.

Useful Info

Moths of wrath are flying pests which are fairly harmless on their own. However, they can berserk its allies and anything it hits in melee, which makes things much more deadly. Their bites can also induce berserk in you, which may or may not be a good thing. They can be found in the Spider's Nest, the Realm of Zot, and in certain vaults, often sealed away behind iron grates near an altar to Trog.

Spells

Spell set I
Slot1 Berserk Other Natural flag

Tips & Tricks

  • For monsters, berserk increases damage by 50% and makes all actions 50% faster. It can make redbacks into serious threats, or multiple spiders into very serious threats. In Zot, being surrounded by berserked draconians or Orb Guardians is just as deadly.
  • Remember that moths of wrath can berserk you in melee. While berserk makes you stronger, it prevents use of consumables, god abilities, and spells. That can be fatal in the wrong circumstances. The berserk also slows you once it ends. If you really need to end berserk, do anything but attack.
  • Polymorphing them is a good idea, as they have surprisingly low hit dice for something so dangerous. It might change into e.g. a manticore.
  • "Friendly" moths of wrath may still berserk your enemies with their melee attack, and are sometimes created from a scroll of summoning in Zot. Thankfully, they won't berserk you (while retaining the ability to enrage allies).