Difference between revisions of "Borgnjor's Revivification"

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==Useful Info==
 
==Useful Info==
Reduces your max HP, then sets your current HP to the new maximum. Spellpower may reduce the HP loss. When cast, the game makes nine checks with an <code>8 / pow</code> chance of failure. Lost max HP equals <code>failed checks + 6</code> % of your previous maximum. Therefore, you are guaranteed to lose 6% - 15% of your max HP, average <code>6 + pow / 0.72</code> %.
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Reduces your max HP, then sets your current HP to the new maximum. Spellpower may reduce the HP loss. When cast, the game makes nine checks with an <code>8 / pow</code> chance of failure. Lost max HP equals <code>failed checks + 6</code> % of your previous maximum. Therefore, you are guaranteed to lose 6% - 15% of your max HP, average <code>6 + (72/pow)</code> %.
  
This spell will have no effect if you are already at max HP or if you have less than 20 max HP. The [[undead]], including Alive [[vampire]]s and those in [[lich form]], cannot cast this spell. Casting it while under the effect of [[Death's Door]] works, but ends the status and [[paralysis|paralyses]] you for 2-7 turns. ([[Formicid]]s are still immune to this paralysis)
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This spell will have no effect if you are already at max HP or if you have less than 20 max HP. The [[undead]], including Alive [[vampire]]s and those in [[lich form]], cannot cast this spell. Casting it while under the effect of [[Death's Door]] works, but ends the status and [[paralysis|paralyses]] you for 2-5 turns. ([[Formicid]]s are still immune to this paralysis)
  
 
==Strategy==
 
==Strategy==
One of the best emergency spells in the game. The permanent HP cost may be intimidating, but if your options are to cast or die, then it should be obvious what to do. Most situations in the game can be solved with the help of a full HP heal.
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One of the best emergency spells in the game. The permanent HP cost may be intimidating, but if your options are to cast or die, then it should be obvious what to do. Most situations in the game can be solved with the help of a full HP heal. The biggest thing you have to be aware of is [[silence]], which prevents casting any spell. Also, don't rely on a 1% failure chance. Unless you are at 0% failure, try to cast this spell ''before'' you are one turn away from dying.
  
Biggest weakness is silence, which prevents Revivification at all. Also, don't rely on a 1% failure chance. Unless you are at 0% failure, then cast this spell ''before'' you are one turn away from dying.
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As a level 8 spell, it's expensive to train. If you aren't already invested into Necromancy, then Revivification is usually too expensive for a 3 rune game. Luckily, the [[extended]] game has infinite XP, so you can potentially get any spell you want.
 
 
Unless you were already training Necromancy for something like [[Infestation]], it's usually too expensive for a 3 rune game. Good in [[extended]], though incompatible with [[Necromutation]] and [[good god]]s.
 
  
 
===Tips & Tricks===
 
===Tips & Tricks===
* If you're in [[lichform]] and want to use Revivification, you can use your '''A'''bility to end the transformation. Beware that this takes a turn to function.
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*The spell cannot be cast while in [[Death Form]]. You could use your [[a]]bility to end the transformation, but it takes '''5 turns''' to do so.
  
 
==History==
 
==History==
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*Prior to [[0.29]], casting this spell while under Death's Door would paralyse for 2-7 turns.
 
*Prior to [[0.20]], casting this spell while under Death's Door would paralyse the player for 5-9 turns and confuse them for 10-19 turns.
 
*Prior to [[0.20]], casting this spell while under Death's Door would paralyse the player for 5-9 turns and confuse them for 10-19 turns.
 
*Prior to [[0.18]], any race could avoid paralysis by wearing the now-removed [[amulet of stasis]], allowing them to safely cast Borgnjor's while under Death's Door.
 
*Prior to [[0.18]], any race could avoid paralysis by wearing the now-removed [[amulet of stasis]], allowing them to safely cast Borgnjor's while under Death's Door.
 
*Prior to [[0.15]], Borgnjor's Revivification only reduced the caster's max HP between 2 to 11 percent.
 
*Prior to [[0.15]], Borgnjor's Revivification only reduced the caster's max HP between 2 to 11 percent.
 
*Prior to [[0.14]], it was a level 7 spell.
 
*Prior to [[0.14]], it was a level 7 spell.

Latest revision as of 16:11, 26 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Borgnjor's revivification.png Borgnjor's Revivification
Level 8
School1 Necromancy
Source(s) Necronomicon
Casting noise 6
Spell noise 0
Power Cap 200
Hated By Elyvilon
The Shining One
Zin
Flags Utility
Instantly heals any and all wounds suffered by the caster, but also permanently damages their health, to a degree dependent on (and inversely related to) power.

It is powerful enough to cancel the effects of Death's Door, although doing so will briefly paralyse the caster. It has no effect on the undead.

Borgnjor's Revivification is a level 8 Necromancy spell which restores your HP to full, but reduces your max HP in the process.

Useful Info

Reduces your max HP, then sets your current HP to the new maximum. Spellpower may reduce the HP loss. When cast, the game makes nine checks with an 8 / pow chance of failure. Lost max HP equals failed checks + 6 % of your previous maximum. Therefore, you are guaranteed to lose 6% - 15% of your max HP, average 6 + (72/pow) %.

This spell will have no effect if you are already at max HP or if you have less than 20 max HP. The undead, including Alive vampires and those in lich form, cannot cast this spell. Casting it while under the effect of Death's Door works, but ends the status and paralyses you for 2-5 turns. (Formicids are still immune to this paralysis)

Strategy

One of the best emergency spells in the game. The permanent HP cost may be intimidating, but if your options are to cast or die, then it should be obvious what to do. Most situations in the game can be solved with the help of a full HP heal. The biggest thing you have to be aware of is silence, which prevents casting any spell. Also, don't rely on a 1% failure chance. Unless you are at 0% failure, try to cast this spell before you are one turn away from dying.

As a level 8 spell, it's expensive to train. If you aren't already invested into Necromancy, then Revivification is usually too expensive for a 3 rune game. Luckily, the extended game has infinite XP, so you can potentially get any spell you want.

Tips & Tricks

  • The spell cannot be cast while in Death Form. You could use your ability to end the transformation, but it takes 5 turns to do so.

History

  • Prior to 0.29, casting this spell while under Death's Door would paralyse for 2-7 turns.
  • Prior to 0.20, casting this spell while under Death's Door would paralyse the player for 5-9 turns and confuse them for 10-19 turns.
  • Prior to 0.18, any race could avoid paralysis by wearing the now-removed amulet of stasis, allowing them to safely cast Borgnjor's while under Death's Door.
  • Prior to 0.15, Borgnjor's Revivification only reduced the caster's max HP between 2 to 11 percent.
  • Prior to 0.14, it was a level 7 spell.