Difference between revisions of "Frenzy"
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− | '''Frenzy''' is a [[status effect]]. During frenzy, monsters turn "neutral", causing them to attack anything in sight - friend or foe. This also applies the [[haste]] and [[might]] status effect. Afterwards, they are [[slow]]ed for a brief time. | + | '''Frenzy''' is a [[status effect]]. During frenzy, monsters turn "neutral", causing them to attack anything in sight - friend or foe. This also applies the [[haste]] and [[might]] status effect. Afterwards, they are [[slow]]ed for a brief time. Like [[berserk]], frenzied monsters can't cast spells. |
When a source of frenzy is used against the player, the [[berserk]] effect is applied instead. | When a source of frenzy is used against the player, the [[berserk]] effect is applied instead. |
Latest revision as of 02:08, 7 July 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Frenzy is a status effect. During frenzy, monsters turn "neutral", causing them to attack anything in sight - friend or foe. This also applies the haste and might status effect. Afterwards, they are slowed for a brief time. Like berserk, frenzied monsters can't cast spells.
When a source of frenzy is used against the player, the berserk effect is applied instead.
Sources of Frenzy
Frenzy can be afflicted by:
- Discord: A level 8 Hexes spell which attempts to frenzy all monsters in sight.
- Datura-tipped dart: Throwing weapon which can apply the frenzy effect to vulnerable monster upon hit.
- Orbs of mayhem: May frenzy a monster whenever you kill.
History
- Prior to 0.28, non-natural creatures would not get the haste or might effect. You would not get XP when a frenzied monster died. Gods which hated attacking neutral monsters would forbid attacking a frenzied one. Also, in 0.28, frenzy was made dispellable again.
- In 0.27, frenzy was made non-dispellable.
- Prior to 0.13, frenzy could only affect natural creatures.