Difference between revisions of "Template:Paralysis Spell Table"

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(template to standardize various para willpower thresholds, since [I] consider it important to reach 0% para)
 
m (fix dread lich values)
 
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<noinclude>This table documents the [[willpower]] thresholds required to have a 100% chance to beat the [[Paralyse]] spell. It's a template so that it can be used in multiple pages.
 
<noinclude>This table documents the [[willpower]] thresholds required to have a 100% chance to beat the [[Paralyse]] spell. It's a template so that it can be used in multiple pages.
  
Calculations: Monsters have a spellpower of <code>4 * [[HD]]</code>, and for a given hex to have a 0% success chance, you need <code>99 + [[enchantment power]]</code> willpower. For Paralyse, enchantment power = spell power, though there's a stepdown involved. Thresholds were verified using wizmode.
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Tested (but not thoroughly) via wizmode.<!-- Calculations: Monsters have a spellpower of <code>4 * [[HD]]</code>, and for a given hex to have a 0% success chance, you need <code>99 + [[enchantment power]]</code> willpower. For Paralyse, enchantment power = spell power, though there's a stepdown involved.-->
  
 
[[Category:Templates]]</noinclude>
 
[[Category:Templates]]</noinclude>
===Paralysis Spell Table===
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==Paralysis Spell Table==
 
For the [[Paralyse]] spell (and no other source of paralysis), [[willpower]] can resist the effects. Stronger monsters are generally harder to resist. The following amounts of willpower give a 100% chance of resisting - that is, a 0% chance of being paralysed.
 
For the [[Paralyse]] spell (and no other source of paralysis), [[willpower]] can resist the effects. Stronger monsters are generally harder to resist. The following amounts of willpower give a 100% chance of resisting - that is, a 0% chance of being paralysed.
  
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|+style="text-align: center"|'''[[Willpower]] & [[XL]] required for 0% paralysis against common monsters'''
 
|+style="text-align: center"|'''[[Willpower]] & [[XL]] required for 0% paralysis against common monsters'''
 
|-
 
|-
!Monster !! Will !! [[Human]] (+3 Will/XL) !! [[Ogre]] (+4 Will/XL) !! [[Mummy]] (+5 Will/XL) !! [[Felid]] (+6 Will/XL) !! [[Spriggan]] (+7 Will/XL)  
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!Monster !! Will !! [[Human]] (+3 Will/XL) !! [[Oni]] (+4 Will/XL) !! [[Mummy]] (+5 Will/XL) !! [[Felid]] (+6 Will/XL) !! [[Spriggan]] (+7 Will/XL)  
 
|-  
 
|-  
 
|[[Orc sorcerer]] || 135 || XL 19 + Will++<br>External Will+++ || XL 14 + Will++ || XL 19 + Will+<br>XL 11 + Will++ || XL 16 + Will+<br>External Will++ || XL 20<br>XL 14 + Will+
 
|[[Orc sorcerer]] || 135 || XL 19 + Will++<br>External Will+++ || XL 14 + Will++ || XL 19 + Will+<br>XL 11 + Will++ || XL 16 + Will+<br>External Will++ || XL 20<br>XL 14 + Will+
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|[[Vampire knight]] || 143 || XL 21 + Will++<br>External Will+++ || XL 16 + Will++ || XL 21 + Will+<br>External Will++ || XL 24<br>XL 18 + Will+ || XL 21<br>XL 15 + Will+
 
|[[Vampire knight]] || 143 || XL 21 + Will++<br>External Will+++ || XL 16 + Will++ || XL 21 + Will+<br>External Will++ || XL 24<br>XL 18 + Will+ || XL 21<br>XL 15 + Will+
 
|-
 
|-
|[[Great orb of eyes]] || 147 || XL 23 + Will++<br>External Will+++ || XL 17 + Will++ || XL 22 + Will+<br>External Will++ || XL 25<br>XL 18 + Will+ || XL 21<br>XL 16 + Will+
+
|[[Fenstrider witch]]<br>[[Sphinx]] || 154 || XL 25 + Will++<br>External Will+++ || XL 19 + Will++ || XL 23 + Will+<br>External Will++ || XL 19 + Will+ || XL 22<br>XL 17 + Will+
 
|-
 
|-
|[[Sphinx]] || 154 || XL 25 + Will++<br>External Will+++ || XL 19 + Will++ || XL 23 + Will+<br>External Will++ || XL 19 + Will+ || XL 22<br>XL 17 + Will+
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|[[Dread lich]] || 172 || External Will+++ || XL 23 + Will++ || XL 27 + Will+<br>XL 18 + Will++ || XL 22 + Will+<br>External Will++ || XL 25<br>XL 19 + Will+
|-
 
|[[Dread lich]] || 167 || External Will+++ || XL 22 + Will++ || XL 26 + Will+<br>XL 18 + Will++ || XL 22 + Will+<br>External Will++ || XL 24<br>XL 19 + Will+
 
 
|}
 
|}
  
 
'''Reading the table:'''
 
'''Reading the table:'''
*This table lists combinations of XL and ''external'' willpower that reaches 0% success rate. In-game, willpower is measured in units of "Will+", but willpower is actually a number ranging from 0-200, each Will+ is equal to 40. Every level, you gain a small amount of will, depending on your species.
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*A [[Human]] requires XL 19 and 2 [[rings of willpower]] (or any 2 sources of Will+) to reach 0% success against [[orc sorcerer]]s. A human at XL 19 that displays Will++ in the '''%''' screen does ''not'' resist an orc sorcerer.
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In-game, willpower is measured by pips of "Will+". But willpower is actually a number from 0-200, with each Will+ adding +40. Every level, you gain a small amount of will dependent on your species. This is relevant when you're trying to reach 0% success - just having Will+++ may not be enough.
*Some cases of low XL are omitted for brevity; Humans technically require XL 5 with external Will+++ to resist an orc sorcerer. But if you're fighting an orc sorcerer at XL 4, you have bigger problems.
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*For absolute safety, make sure to '''x v''' a monster to make sure that it actually has 0% success.
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A [[Human]] requires XL 19 and 2 [[rings of willpower]] (or any 2 sources of Will+ beyond level bonus) to reach 0% against an orc sorcerer's paralyse. A Human at XL 19 that displays Will++ in the '''%''' screen does ''not'' fully resist a sorcerer. Some cases of low XL are omitted for brevity; Humans technically require XL 5 with external Will+++ to fully resist orc sorcerers.
 +
 
 +
For absolute safety, make sure to '''x v''' a monster to make sure that a given spell actually has 0% success.

Latest revision as of 05:58, 21 January 2024

This table documents the willpower thresholds required to have a 100% chance to beat the Paralyse spell. It's a template so that it can be used in multiple pages.

Tested (but not thoroughly) via wizmode.

Paralysis Spell Table

For the Paralyse spell (and no other source of paralysis), willpower can resist the effects. Stronger monsters are generally harder to resist. The following amounts of willpower give a 100% chance of resisting - that is, a 0% chance of being paralysed.

Willpower & XL required for 0% paralysis against common monsters
Monster Will Human (+3 Will/XL) Oni (+4 Will/XL) Mummy (+5 Will/XL) Felid (+6 Will/XL) Spriggan (+7 Will/XL)
Orc sorcerer 135 XL 19 + Will++
External Will+++
XL 14 + Will++ XL 19 + Will+
XL 11 + Will++
XL 16 + Will+
External Will++
XL 20
XL 14 + Will+
Ogre mage 139 XL 20 + Will++
External Will+++
XL 15 + Will++ XL 20 + Will+
XL 12 + Will++
XL 17 + Will+
External Will++
XL 20
XL 15 + Will+
Vampire knight 143 XL 21 + Will++
External Will+++
XL 16 + Will++ XL 21 + Will+
External Will++
XL 24
XL 18 + Will+
XL 21
XL 15 + Will+
Fenstrider witch
Sphinx
154 XL 25 + Will++
External Will+++
XL 19 + Will++ XL 23 + Will+
External Will++
XL 19 + Will+ XL 22
XL 17 + Will+
Dread lich 172 External Will+++ XL 23 + Will++ XL 27 + Will+
XL 18 + Will++
XL 22 + Will+
External Will++
XL 25
XL 19 + Will+

Reading the table:

In-game, willpower is measured by pips of "Will+". But willpower is actually a number from 0-200, with each Will+ adding +40. Every level, you gain a small amount of will dependent on your species. This is relevant when you're trying to reach 0% success - just having Will+++ may not be enough.

A Human requires XL 19 and 2 rings of willpower (or any 2 sources of Will+ beyond level bonus) to reach 0% against an orc sorcerer's paralyse. A Human at XL 19 that displays Will++ in the % screen does not fully resist a sorcerer. Some cases of low XL are omitted for brevity; Humans technically require XL 5 with external Will+++ to fully resist orc sorcerers.

For absolute safety, make sure to x v a monster to make sure that a given spell actually has 0% success.