|orc sorcerer o|
|Attack1|| 7 (hit: plain)
|Uses|| Weapons & armour|
|Flags|| See invisible|
|An exceptionally competent orcish wizard, in league with hellish and chthonic forces and motivated by the purest imaginable strain of malevolence.|
For a list of all orcs, see list of orcs.
Orc sorcerers are advanced orcish casters which hurl fire, negative energy, and paralysis at you from the back rows while their orcish and demonic allies keep you busy. They don't handle damage well, but it's difficult to take them out before you've suffered some draining or a band of demons has come to their aid. They are often found on Orcish Mines:4, but can appear earlier.
|Spell set I|
|Slot1||Bolt of Fire (3d17)||Wizard flag|
|Slot2||Bolt of Draining (3d17)||Wizard flag|
|Slot3||Summon Demon||Wizard flag|
Tips & Tricks
- Keeping monsters between you and an orc sorcerer will stop it from hitting you with paralysis, but will do nothing to stop him from hammering you (and everything in between) with bolts of fire and draining.
It takes a lot of luck and more than a little micromanagement to turn an orc wizard into an orc sorcerer, and even more luck to keep him alive. But if your sorcerer decides to start summoning demons instead of blinking into the middle of a pack of enemies, he's worth his weight in gold. Get him the best armor he will wear, because he's going to lead from the front much more often than you want. In addition to the usual tricks for keeping followers alive, try hard not to allow shots at you to also target your frail sorcerers, and call him back to you anytime he gets into an exposed position.