Difference between revisions of "Template:Paralysis Spell Table"
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<noinclude>This table documents the [[willpower]] thresholds required to have a 100% chance to beat the [[Paralyse]] spell. It's a template so that it can be used in multiple pages. | <noinclude>This table documents the [[willpower]] thresholds required to have a 100% chance to beat the [[Paralyse]] spell. It's a template so that it can be used in multiple pages. | ||
− | Calculations: Monsters have a spellpower of <code>4 * [[HD]]</code>, and for a given hex to have a 0% success chance, you need <code>99 + [[enchantment power]]</code> willpower. For Paralyse, enchantment power = spell power, though there's a stepdown involved. | + | Tested (but not thoroughly) via wizmode.<!-- Calculations: Monsters have a spellpower of <code>4 * [[HD]]</code>, and for a given hex to have a 0% success chance, you need <code>99 + [[enchantment power]]</code> willpower. For Paralyse, enchantment power = spell power, though there's a stepdown involved.--> |
[[Category:Templates]]</noinclude> | [[Category:Templates]]</noinclude> | ||
− | + | ==Paralysis Spell Table== | |
For the [[Paralyse]] spell (and no other source of paralysis), [[willpower]] can resist the effects. Stronger monsters are generally harder to resist. The following amounts of willpower give a 100% chance of resisting - that is, a 0% chance of being paralysed. | For the [[Paralyse]] spell (and no other source of paralysis), [[willpower]] can resist the effects. Stronger monsters are generally harder to resist. The following amounts of willpower give a 100% chance of resisting - that is, a 0% chance of being paralysed. | ||
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|+style="text-align: center"|'''[[Willpower]] & [[XL]] required for 0% paralysis against common monsters''' | |+style="text-align: center"|'''[[Willpower]] & [[XL]] required for 0% paralysis against common monsters''' | ||
|- | |- | ||
− | !Monster !! Will !! [[Human]] (+3 Will/XL) !! [[ | + | !Monster !! Will !! [[Human]] (+3 Will/XL) !! [[Oni]] (+4 Will/XL) !! [[Mummy]] (+5 Will/XL) !! [[Felid]] (+6 Will/XL) !! [[Spriggan]] (+7 Will/XL) |
|- | |- | ||
|[[Orc sorcerer]] || 135 || XL 19 + Will++<br>External Will+++ || XL 14 + Will++ || XL 19 + Will+<br>XL 11 + Will++ || XL 16 + Will+<br>External Will++ || XL 20<br>XL 14 + Will+ | |[[Orc sorcerer]] || 135 || XL 19 + Will++<br>External Will+++ || XL 14 + Will++ || XL 19 + Will+<br>XL 11 + Will++ || XL 16 + Will+<br>External Will++ || XL 20<br>XL 14 + Will+ | ||
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|[[Vampire knight]] || 143 || XL 21 + Will++<br>External Will+++ || XL 16 + Will++ || XL 21 + Will+<br>External Will++ || XL 24<br>XL 18 + Will+ || XL 21<br>XL 15 + Will+ | |[[Vampire knight]] || 143 || XL 21 + Will++<br>External Will+++ || XL 16 + Will++ || XL 21 + Will+<br>External Will++ || XL 24<br>XL 18 + Will+ || XL 21<br>XL 15 + Will+ | ||
|- | |- | ||
− | |[[ | + | |[[Fenstrider witch]]<br>[[Sphinx]] || 154 || XL 25 + Will++<br>External Will+++ || XL 19 + Will++ || XL 23 + Will+<br>External Will++ || XL 19 + Will+ || XL 22<br>XL 17 + Will+ |
|- | |- | ||
− | + | |[[Dread lich]] || 172 || External Will+++ || XL 23 + Will++ || XL 27 + Will+<br>XL 18 + Will++ || XL 22 + Will+<br>External Will++ || XL 25<br>XL 19 + Will+ | |
− | |||
− | |[[Dread lich]] || | ||
|} | |} | ||
Latest revision as of 05:58, 21 January 2024
This table documents the willpower thresholds required to have a 100% chance to beat the Paralyse spell. It's a template so that it can be used in multiple pages.
Tested (but not thoroughly) via wizmode.
Paralysis Spell Table
For the Paralyse spell (and no other source of paralysis), willpower can resist the effects. Stronger monsters are generally harder to resist. The following amounts of willpower give a 100% chance of resisting - that is, a 0% chance of being paralysed.
Monster | Will | Human (+3 Will/XL) | Oni (+4 Will/XL) | Mummy (+5 Will/XL) | Felid (+6 Will/XL) | Spriggan (+7 Will/XL) |
---|---|---|---|---|---|---|
Orc sorcerer | 135 | XL 19 + Will++ External Will+++ |
XL 14 + Will++ | XL 19 + Will+ XL 11 + Will++ |
XL 16 + Will+ External Will++ |
XL 20 XL 14 + Will+ |
Ogre mage | 139 | XL 20 + Will++ External Will+++ |
XL 15 + Will++ | XL 20 + Will+ XL 12 + Will++ |
XL 17 + Will+ External Will++ |
XL 20 XL 15 + Will+ |
Vampire knight | 143 | XL 21 + Will++ External Will+++ |
XL 16 + Will++ | XL 21 + Will+ External Will++ |
XL 24 XL 18 + Will+ |
XL 21 XL 15 + Will+ |
Fenstrider witch Sphinx |
154 | XL 25 + Will++ External Will+++ |
XL 19 + Will++ | XL 23 + Will+ External Will++ |
XL 19 + Will+ | XL 22 XL 17 + Will+ |
Dread lich | 172 | External Will+++ | XL 23 + Will++ | XL 27 + Will+ XL 18 + Will++ |
XL 22 + Will+ External Will++ |
XL 25 XL 19 + Will+ |
Reading the table:
In-game, willpower is measured by pips of "Will+". But willpower is actually a number from 0-200, with each Will+ adding +40. Every level, you gain a small amount of will dependent on your species. This is relevant when you're trying to reach 0% success - just having Will+++ may not be enough.
A Human requires XL 19 and 2 rings of willpower (or any 2 sources of Will+ beyond level bonus) to reach 0% against an orc sorcerer's paralyse. A Human at XL 19 that displays Will++ in the % screen does not fully resist a sorcerer. Some cases of low XL are omitted for brevity; Humans technically require XL 5 with external Will+++ to fully resist orc sorcerers.
For absolute safety, make sure to x v a monster to make sure that a given spell actually has 0% success.