Difference between revisions of "Soul Splinter"
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− | + | '''Soul Splinter''' is a level 1 [[Necromancy]] spell that targets an enemy in range and attempts to break off a fragment of its soul to create a [[soul wisp]]. [[Necromancer]]s begin with this spell memorised. | |
− | + | ==Useful Info== | |
+ | If the spell passes a [[willpower]] check, and the target can be [[spectral thing|spectralised]], a [[soul wisp]] will be created adjacent to the target with 7-11 HP and HD equal to <code>target's HD + 1</code>. Soul wisp's melee damage is <code>2 + HD</code>. The soul wisp will fixate on the target, similar to [[Haunt]]. | ||
− | + | The target is also [[weak]]ened for about 18 turns. <!-- TODO: determine duration of weaken --> | |
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==Strategy== | ==Strategy== | ||
==History== | ==History== | ||
− | + | Added in [[0.32]], replacing [[Necrotise]]. |
Latest revision as of 17:26, 3 September 2024
Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Soul Splinter | |
---|---|
Level | 1 |
School1 | Necromancy |
Source(s) | Book of Cantrips Book of Necromancy |
Casting noise | 1 |
Spell noise | 0 |
Power Cap | 25 |
Range | 5 |
Hated By | Elyvilon The Shining One Zin |
Flags | Wl check, Dir or target, Needs tracer, Not self |
Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs.
Wisps created from more powerful souls have more damaging attacks, but are always fragile. |
Soul Splinter is a level 1 Necromancy spell that targets an enemy in range and attempts to break off a fragment of its soul to create a soul wisp. Necromancers begin with this spell memorised.
Useful Info
If the spell passes a willpower check, and the target can be spectralised, a soul wisp will be created adjacent to the target with 7-11 HP and HD equal to target's HD + 1
. Soul wisp's melee damage is 2 + HD
. The soul wisp will fixate on the target, similar to Haunt.
The target is also weakened for about 18 turns.