Difference between revisions of "Running"

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'''Running''' is an [[ego]] found only on [[boots]] and [[barding]]s which reduces your movement delay by 2, but never below 6. This stacks with other speed enhancers, such as the [[Swiftness]] and [[Haste]] spells, and has the advantage of requiring no maintenance to keep active. Bear in mind that suddenly moving faster may drastically change your combat tactics. Chasing down fleeing enemies and escaping pursuers will suddenly be much easier, but be aware that ranged units will abandon melee and switch to ranged attacks if you open some intervening space. Characters with permanent allies should learn [[Recall]], because most of them will be left behind while exploring.
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'''Running''' is an [[ego]] found only on [[boots]] and the [[lightning scales]] artifact which reduces your movement delay by 2, but never below 6. This stacks with other speed enhancers, such as the [[Swiftness]] and [[Haste]] spells, and has the advantage of requiring no maintenance to keep active. Bear in mind that suddenly moving faster may drastically change your combat tactics. Chasing down fleeing enemies and escaping pursuers will suddenly be much easier, but be aware that ranged units will abandon melee and switch to ranged attacks if you open some intervening space. Characters with permanent allies should learn [[Recall]], because most of them will be left behind while exploring.
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==History==
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In [[0.13]] this ego will only reduce your movement delay by one [[aut]].
  
 
[[Category:Movement]]
 
[[Category:Movement]]
 
[[Category:Egos]]
 
[[Category:Egos]]
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[[Category:Crystal Ball Articles]]

Revision as of 06:31, 9 July 2013

Running is an ego found only on boots and the lightning scales artifact which reduces your movement delay by 2, but never below 6. This stacks with other speed enhancers, such as the Swiftness and Haste spells, and has the advantage of requiring no maintenance to keep active. Bear in mind that suddenly moving faster may drastically change your combat tactics. Chasing down fleeing enemies and escaping pursuers will suddenly be much easier, but be aware that ranged units will abandon melee and switch to ranged attacks if you open some intervening space. Characters with permanent allies should learn Recall, because most of them will be left behind while exploring.

History

In 0.13 this ego will only reduce your movement delay by one aut.