Difference between revisions of "Bat Form"

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The '''Bat Form''' ability turns the player into a small and agile [[bat]]-like creature. This provides [[flight]] and greatly increases your movement speed and [[ev]]asion, but it also disables most of your equipment, most items, most kinds of [[spellcasting]], and drastically reduces your [[AC]] and [[Unarmed Combat]] damage. You can acquire this ability in the following ways:
 
The '''Bat Form''' ability turns the player into a small and agile [[bat]]-like creature. This provides [[flight]] and greatly increases your movement speed and [[ev]]asion, but it also disables most of your equipment, most items, most kinds of [[spellcasting]], and drastically reduces your [[AC]] and [[Unarmed Combat]] damage. You can acquire this ability in the following ways:
 
*[[Vampire]]s gain access to Bat Form at level 3. This improves at level 10, allowing you to enter Bat Form even when wearing [[cursed]] gear.
 
*[[Vampire]]s gain access to Bat Form at level 3. This improves at level 10, allowing you to enter Bat Form even when wearing [[cursed]] gear.
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[[Category:Abilities]]
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[[Category:Abilities]][[Category:Status effects]]

Revision as of 21:18, 25 April 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.


The Bat Form ability turns the player into a small and agile bat-like creature. This provides flight and greatly increases your movement speed and evasion, but it also disables most of your equipment, most items, most kinds of spellcasting, and drastically reduces your AC and Unarmed Combat damage. You can acquire this ability in the following ways:

  • Vampires gain access to Bat Form at level 3. This improves at level 10, allowing you to enter Bat Form even when wearing cursed gear.
  • Drawing a low-power Flight card may activate Bat Form.
  • Jiyva may induce Bat Form (along with a vicious dose of magic contamination) at random as a penalty for abandoning him.

Strategy

The most obvious use for Bat Form is for getting away from dangerous situations. Flight allows you to cross deep water or lava, and the speed and evasion boosts make it easy to get away from melee opponents. Enemies with ranged attacks will still be a threat, particularly if they have unavoidable or smite attacks.

Alternatively, it can be used to kite opponents if you happen to have the right abilities. Followers of Makhleb can still shoot blasts of destructive energy while in Bat Form, and the Breathe Flames and Spit Poison combat mutations still function. The Fangs mutation also adds to your Unarmed Combat damage, but bats usually don't want to be in melee.

Bat Form
Bat form.png