Difference between revisions of "Frost giant"
Line 13: | Line 13: | ||
|magic_resistance=85 | |magic_resistance=85 | ||
|hp_range=79-124 | |hp_range=79-124 | ||
+ | |avg_hp=101 | ||
|armour_class=9 | |armour_class=9 | ||
|evasion=3 | |evasion=3 | ||
Line 24: | Line 25: | ||
|attack4= | |attack4= | ||
|hit_dice=16 | |hit_dice=16 | ||
+ | |base_hp=4 | ||
+ | |extra_hp=5 | ||
+ | |fixed_hp=0 | ||
|intelligence={{Normal intelligence}} | |intelligence={{Normal intelligence}} | ||
|genus=giant | |genus=giant |
Revision as of 20:24, 2 May 2013
frost giant C | |
---|---|
HP | 79-124 |
HD | 16 |
XP | 2380 |
Speed | 10 |
AC | 9 |
EV | 3 |
Will | 85 |
Attack1 | 35 (hit: plain)
|
Resistances | rC++, rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Giant |
Type | giant, frost giant |
Flags | Actual spells Fighter Speaks Spellcaster Warm-blooded See invisible |
A huge blue humanoid with hoarfrost hair. |
Useful Info
Frost giants are enormous frozen humanoids who wield two-handed freezing weapons and freeze everything in their path with icy bolts. They have cold resistance and feel at home in cold-themed branches such as the ice cave, as well as the deepest portions of the Dungeon.
Spells
Spell set | |
---|---|
Slot1 | Bolt of Cold (3d25) |
Slot2 | Bolt of Cold (3d25) |
Slot3 | none |
Slot4 | none |
Slot5 | none |
Slot6 | none |
Tips & Tricks
- Cold resistance and conservation are advised, but be aware that their physical melee damage is still very significant.