Difference between revisions of "Wereblood"
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{{Flavour|This spell conjures ancient verses of battle within your mind and makes you recite them — quite loudly! Each non-summoned enemy you slay in combat during this recitation temporarily enhances your melee skills. Your effectiveness will only be enhanced for the duration of the song; casting this spell while already singing will start a new song, not extend an existing one.}} | {{Flavour|This spell conjures ancient verses of battle within your mind and makes you recite them — quite loudly! Each non-summoned enemy you slay in combat during this recitation temporarily enhances your melee skills. Your effectiveness will only be enhanced for the duration of the song; casting this spell while already singing will start a new song, not extend an existing one.}} | ||
− | '''Song of Slaying''' is a level 2 [[Charms]] spell which gives you a [[slaying]] bonus on all melee attacks for its duration. This bonus increases for every enemy you kill, maxing out once it reaches a certain limit. Unfortunately, to maintain the spell your character must sing, generating significant [[noise]]. Also, most kills by allies do not count toward the slay count (those killed by [[Spectral Weapon]] are the notable exception), and summoned monsters provide no bonus whatsoever. | + | '''Song of Slaying''' is a level 2 [[Charms]] spell which gives you a [[slaying]] bonus on all melee attacks for its duration. This bonus increases by +1,+1 for every enemy you kill, maxing out once it reaches a certain limit. Unfortunately, to maintain the spell your character must sing, generating significant [[noise]]. Also, most kills by allies do not count toward the slay count (those killed by [[Spectral Weapon]] are the notable exception), and summoned monsters provide no bonus whatsoever. |
The song of slaying bonus depends on the [[threat]] level of the monsters you kill: | The song of slaying bonus depends on the [[threat]] level of the monsters you kill: |
Revision as of 19:19, 28 June 2013
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Song of Slaying | |
---|---|
Level | 2 |
School1 | Charms |
Source(s) | |
Casting noise | 2 |
Spell noise | 12 |
This spell conjures ancient verses of battle within your mind and makes you recite them — quite loudly! Each non-summoned enemy you slay in combat during this recitation temporarily enhances your melee skills. Your effectiveness will only be enhanced for the duration of the song; casting this spell while already singing will start a new song, not extend an existing one. |
Song of Slaying is a level 2 Charms spell which gives you a slaying bonus on all melee attacks for its duration. This bonus increases by +1,+1 for every enemy you kill, maxing out once it reaches a certain limit. Unfortunately, to maintain the spell your character must sing, generating significant noise. Also, most kills by allies do not count toward the slay count (those killed by Spectral Weapon are the notable exception), and summoned monsters provide no bonus whatsoever.
The song of slaying bonus depends on the threat level of the monsters you kill: