Difference between revisions of "Mace of Variability"

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(I don't think it changes its color anymore, unless that's something unique to console)
(it is a console thing)
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[[Chaos]] brand<br>
 
[[Chaos]] brand<br>
  
This weapon has no fixed damage or accuracy bonuses. Anything between -4/-4 and +16/+16 is possible. The mace has a 40% chance to change its attributes each turn it is wielded.
+
This weapon has no fixed damage or accuracy bonuses. Anything between -4/-4 and +16/+16 is possible. The mace has a 40% chance to change its attributes each turn it is wielded.  In console, its color will constantly change as well.
  
 
==Desirability==
 
==Desirability==

Revision as of 04:52, 18 July 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.
It is rather unreliable.

Mace of variability.png A great shimmering mace

(-4 to +16), (-4 to +16) great mace

Chaos brand

This weapon has no fixed damage or accuracy bonuses. Anything between -4/-4 and +16/+16 is possible. The mace has a 40% chance to change its attributes each turn it is wielded. In console, its color will constantly change as well.

Desirability

Probably not very useful, since it is two-handed and requires a large investment in Maces & Flails skill, and in return gives you unreliable enchantments and the dangerous chaos brand.

History

This is one of the original five artefacts in the game (the others being the Wrath of Trog, the Scythe of Curses, the Singing Sword, and the Glaive of Prune). It has evolved somewhat through the years, changing from a mace to a great mace and acquiring a chaos brand.